This moves the finalisation of a single job from BlockJob to Job. Some part of this code depends on job transactions, and job transactions call this code, we introduce some temporary calls from Job functions to BlockJob ones. This will be fixed once transactions move to Job, too. Signed-off-by: Kevin Wolf <kwolf@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>
378 lines
11 KiB
C
378 lines
11 KiB
C
/*
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* Declarations for background jobs
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*
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* Copyright (c) 2011 IBM Corp.
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* Copyright (c) 2012, 2018 Red Hat, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef JOB_H
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#define JOB_H
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#include "qapi/qapi-types-block-core.h"
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#include "qemu/queue.h"
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#include "qemu/coroutine.h"
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#include "block/aio.h"
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typedef struct JobDriver JobDriver;
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/**
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* Long-running operation.
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*/
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typedef struct Job {
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/** The ID of the job. May be NULL for internal jobs. */
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char *id;
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/** The type of this job. */
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const JobDriver *driver;
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/** Reference count of the block job */
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int refcnt;
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/** Current state; See @JobStatus for details. */
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JobStatus status;
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/** AioContext to run the job coroutine in */
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AioContext *aio_context;
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/**
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* The coroutine that executes the job. If not NULL, it is reentered when
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* busy is false and the job is cancelled.
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*/
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Coroutine *co;
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/**
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* Timer that is used by @job_sleep_ns. Accessed under job_mutex (in
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* job.c).
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*/
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QEMUTimer sleep_timer;
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/**
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* Counter for pause request. If non-zero, the block job is either paused,
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* or if busy == true will pause itself as soon as possible.
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*/
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int pause_count;
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/**
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* Set to false by the job while the coroutine has yielded and may be
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* re-entered by block_job_enter(). There may still be I/O or event loop
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* activity pending. Accessed under block_job_mutex (in blockjob.c).
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*/
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bool busy;
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/**
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* Set to true by the job while it is in a quiescent state, where
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* no I/O or event loop activity is pending.
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*/
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bool paused;
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/**
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* Set to true if the job is paused by user. Can be unpaused with the
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* block-job-resume QMP command.
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*/
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bool user_paused;
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/**
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* Set to true if the job should cancel itself. The flag must
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* always be tested just before toggling the busy flag from false
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* to true. After a job has been cancelled, it should only yield
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* if #aio_poll will ("sooner or later") reenter the coroutine.
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*/
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bool cancelled;
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/** Set to true when the job has deferred work to the main loop. */
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bool deferred_to_main_loop;
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/** True if this job should automatically finalize itself */
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bool auto_finalize;
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/** True if this job should automatically dismiss itself */
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bool auto_dismiss;
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/** ret code passed to block_job_completed. */
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int ret;
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/** The completion function that will be called when the job completes. */
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BlockCompletionFunc *cb;
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/** The opaque value that is passed to the completion function. */
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void *opaque;
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/** Notifiers called when a cancelled job is finalised */
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NotifierList on_finalize_cancelled;
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/** Notifiers called when a successfully completed job is finalised */
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NotifierList on_finalize_completed;
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/** Notifiers called when the job transitions to PENDING */
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NotifierList on_pending;
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/** Element of the list of jobs */
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QLIST_ENTRY(Job) job_list;
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} Job;
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/**
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* Callbacks and other information about a Job driver.
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*/
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struct JobDriver {
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/** Derived Job struct size */
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size_t instance_size;
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/** Enum describing the operation */
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JobType job_type;
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/** Mandatory: Entrypoint for the Coroutine. */
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CoroutineEntry *start;
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/**
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* If the callback is not NULL, it will be invoked when the job transitions
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* into the paused state. Paused jobs must not perform any asynchronous
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* I/O or event loop activity. This callback is used to quiesce jobs.
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*/
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void coroutine_fn (*pause)(Job *job);
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/**
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* If the callback is not NULL, it will be invoked when the job transitions
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* out of the paused state. Any asynchronous I/O or event loop activity
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* should be restarted from this callback.
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*/
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void coroutine_fn (*resume)(Job *job);
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/**
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* Called when the job is resumed by the user (i.e. user_paused becomes
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* false). .user_resume is called before .resume.
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*/
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void (*user_resume)(Job *job);
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/**
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* If the callback is not NULL, it will be invoked when all the jobs
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* belonging to the same transaction complete; or upon this job's
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* completion if it is not in a transaction. Skipped if NULL.
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*
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* All jobs will complete with a call to either .commit() or .abort() but
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* never both.
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*/
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void (*commit)(Job *job);
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/**
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* If the callback is not NULL, it will be invoked when any job in the
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* same transaction fails; or upon this job's failure (due to error or
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* cancellation) if it is not in a transaction. Skipped if NULL.
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*
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* All jobs will complete with a call to either .commit() or .abort() but
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* never both.
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*/
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void (*abort)(Job *job);
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/**
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* If the callback is not NULL, it will be invoked after a call to either
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* .commit() or .abort(). Regardless of which callback is invoked after
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* completion, .clean() will always be called, even if the job does not
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* belong to a transaction group.
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*/
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void (*clean)(Job *job);
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/** Called when the job is freed */
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void (*free)(Job *job);
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};
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typedef enum JobCreateFlags {
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/* Default behavior */
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JOB_DEFAULT = 0x00,
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/* Job is not QMP-created and should not send QMP events */
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JOB_INTERNAL = 0x01,
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/* Job requires manual finalize step */
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JOB_MANUAL_FINALIZE = 0x02,
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/* Job requires manual dismiss step */
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JOB_MANUAL_DISMISS = 0x04,
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} JobCreateFlags;
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/**
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* Create a new long-running job and return it.
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*
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* @job_id: The id of the newly-created job, or %NULL for internal jobs
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* @driver: The class object for the newly-created job.
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* @ctx: The AioContext to run the job coroutine in.
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* @flags: Creation flags for the job. See @JobCreateFlags.
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* @cb: Completion function for the job.
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* @opaque: Opaque pointer value passed to @cb.
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* @errp: Error object.
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*/
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void *job_create(const char *job_id, const JobDriver *driver, AioContext *ctx,
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int flags, BlockCompletionFunc *cb, void *opaque, Error **errp);
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/**
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* Add a reference to Job refcnt, it will be decreased with job_unref, and then
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* be freed if it comes to be the last reference.
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*/
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void job_ref(Job *job);
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/**
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* Release a reference that was previously acquired with job_ref() or
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* job_create(). If it's the last reference to the object, it will be freed.
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*/
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void job_unref(Job *job);
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/** To be called when a cancelled job is finalised. */
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void job_event_cancelled(Job *job);
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/** To be called when a successfully completed job is finalised. */
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void job_event_completed(Job *job);
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/** To be called when the job transitions to PENDING */
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void job_event_pending(Job *job);
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/**
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* Conditionally enter the job coroutine if the job is ready to run, not
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* already busy and fn() returns true. fn() is called while under the job_lock
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* critical section.
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*/
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void job_enter_cond(Job *job, bool(*fn)(Job *job));
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/**
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* @job: A job that has not yet been started.
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*
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* Begins execution of a job.
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* Takes ownership of one reference to the job object.
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*/
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void job_start(Job *job);
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/**
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* @job: The job to enter.
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*
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* Continue the specified job by entering the coroutine.
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*/
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void job_enter(Job *job);
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/**
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* @job: The job that is ready to pause.
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*
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* Pause now if job_pause() has been called. Jobs that perform lots of I/O
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* must call this between requests so that the job can be paused.
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*/
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void coroutine_fn job_pause_point(Job *job);
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/**
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* @job: The job that calls the function.
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* @ns: How many nanoseconds to stop for.
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*
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* Put the job to sleep (assuming that it wasn't canceled) for @ns
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* %QEMU_CLOCK_REALTIME nanoseconds. Canceling the job will immediately
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* interrupt the wait.
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*/
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void coroutine_fn job_sleep_ns(Job *job, int64_t ns);
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/** Returns the JobType of a given Job. */
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JobType job_type(const Job *job);
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/** Returns the enum string for the JobType of a given Job. */
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const char *job_type_str(const Job *job);
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/** Returns whether the job is scheduled for cancellation. */
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bool job_is_cancelled(Job *job);
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/** Returns whether the job is in a completed state. */
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bool job_is_completed(Job *job);
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/**
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* Request @job to pause at the next pause point. Must be paired with
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* job_resume(). If the job is supposed to be resumed by user action, call
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* job_user_pause() instead.
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*/
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void job_pause(Job *job);
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/** Resumes a @job paused with job_pause. */
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void job_resume(Job *job);
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/**
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* Asynchronously pause the specified @job.
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* Do not allow a resume until a matching call to job_user_resume.
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*/
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void job_user_pause(Job *job, Error **errp);
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/** Returns true if the job is user-paused. */
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bool job_user_paused(Job *job);
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/**
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* Resume the specified @job.
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* Must be paired with a preceding job_user_pause.
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*/
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void job_user_resume(Job *job, Error **errp);
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/**
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* Get the next element from the list of block jobs after @job, or the
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* first one if @job is %NULL.
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*
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* Returns the requested job, or %NULL if there are no more jobs left.
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*/
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Job *job_next(Job *job);
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/**
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* Get the job identified by @id (which must not be %NULL).
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*
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* Returns the requested job, or %NULL if it doesn't exist.
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*/
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Job *job_get(const char *id);
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/**
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* Check whether the verb @verb can be applied to @job in its current state.
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* Returns 0 if the verb can be applied; otherwise errp is set and -EPERM
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* returned.
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*/
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int job_apply_verb(Job *job, JobVerb verb, Error **errp);
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/** The @job could not be started, free it. */
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void job_early_fail(Job *job);
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typedef void JobDeferToMainLoopFn(Job *job, void *opaque);
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/**
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* @job: The job
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* @fn: The function to run in the main loop
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* @opaque: The opaque value that is passed to @fn
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*
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* This function must be called by the main job coroutine just before it
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* returns. @fn is executed in the main loop with the job AioContext acquired.
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*
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* Block jobs must call bdrv_unref(), bdrv_close(), and anything that uses
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* bdrv_drain_all() in the main loop.
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*
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* The @job AioContext is held while @fn executes.
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*/
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void job_defer_to_main_loop(Job *job, JobDeferToMainLoopFn *fn, void *opaque);
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/* TODO To be removed from the public interface */
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void job_state_transition(Job *job, JobStatus s1);
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void coroutine_fn job_do_yield(Job *job, uint64_t ns);
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bool job_should_pause(Job *job);
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bool job_started(Job *job);
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void job_do_dismiss(Job *job);
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int job_finalize_single(Job *job);
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void job_update_rc(Job *job);
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typedef struct BlockJob BlockJob;
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void block_job_txn_del_job(BlockJob *job);
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#endif
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