Add idle field to DisplayState struct, so drivers can figure the display is idle and take advantage of that. The xen framebuffer driver will use this to communicate the idle state to the guest, so it knows it can stop doing updates to a virtual display which is invisible anyway. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Signed-off-by: Samuel Thibault <samuel.thibault@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5056 c046a42c-6fe2-441c-8c8c-71466251a162
185 lines
6.1 KiB
C
185 lines
6.1 KiB
C
#ifndef CONSOLE_H
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#define CONSOLE_H
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#include "qemu-char.h"
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/* keyboard/mouse support */
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#define MOUSE_EVENT_LBUTTON 0x01
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#define MOUSE_EVENT_RBUTTON 0x02
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#define MOUSE_EVENT_MBUTTON 0x04
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typedef void QEMUPutKBDEvent(void *opaque, int keycode);
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typedef void QEMUPutMouseEvent(void *opaque, int dx, int dy, int dz, int buttons_state);
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typedef struct QEMUPutMouseEntry {
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QEMUPutMouseEvent *qemu_put_mouse_event;
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void *qemu_put_mouse_event_opaque;
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int qemu_put_mouse_event_absolute;
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char *qemu_put_mouse_event_name;
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/* used internally by qemu for handling mice */
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struct QEMUPutMouseEntry *next;
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} QEMUPutMouseEntry;
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void qemu_add_kbd_event_handler(QEMUPutKBDEvent *func, void *opaque);
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QEMUPutMouseEntry *qemu_add_mouse_event_handler(QEMUPutMouseEvent *func,
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void *opaque, int absolute,
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const char *name);
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void qemu_remove_mouse_event_handler(QEMUPutMouseEntry *entry);
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void kbd_put_keycode(int keycode);
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void kbd_mouse_event(int dx, int dy, int dz, int buttons_state);
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int kbd_mouse_is_absolute(void);
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struct mouse_transform_info_s {
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/* Touchscreen resolution */
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int x;
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int y;
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/* Calibration values as used/generated by tslib */
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int a[7];
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};
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void do_info_mice(void);
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void do_mouse_set(int index);
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/* keysym is a unicode code except for special keys (see QEMU_KEY_xxx
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constants) */
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#define QEMU_KEY_ESC1(c) ((c) | 0xe100)
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#define QEMU_KEY_BACKSPACE 0x007f
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#define QEMU_KEY_UP QEMU_KEY_ESC1('A')
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#define QEMU_KEY_DOWN QEMU_KEY_ESC1('B')
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#define QEMU_KEY_RIGHT QEMU_KEY_ESC1('C')
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#define QEMU_KEY_LEFT QEMU_KEY_ESC1('D')
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#define QEMU_KEY_HOME QEMU_KEY_ESC1(1)
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#define QEMU_KEY_END QEMU_KEY_ESC1(4)
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#define QEMU_KEY_PAGEUP QEMU_KEY_ESC1(5)
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#define QEMU_KEY_PAGEDOWN QEMU_KEY_ESC1(6)
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#define QEMU_KEY_DELETE QEMU_KEY_ESC1(3)
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#define QEMU_KEY_CTRL_UP 0xe400
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#define QEMU_KEY_CTRL_DOWN 0xe401
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#define QEMU_KEY_CTRL_LEFT 0xe402
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#define QEMU_KEY_CTRL_RIGHT 0xe403
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#define QEMU_KEY_CTRL_HOME 0xe404
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#define QEMU_KEY_CTRL_END 0xe405
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#define QEMU_KEY_CTRL_PAGEUP 0xe406
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#define QEMU_KEY_CTRL_PAGEDOWN 0xe407
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void kbd_put_keysym(int keysym);
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/* consoles */
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struct DisplayState {
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uint8_t *data;
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int linesize;
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int depth;
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int bgr; /* BGR color order instead of RGB. Only valid for depth == 32 */
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int width;
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int height;
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void *opaque;
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struct QEMUTimer *gui_timer;
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uint64_t gui_timer_interval;
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int idle;
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void (*dpy_update)(struct DisplayState *s, int x, int y, int w, int h);
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void (*dpy_resize)(struct DisplayState *s, int w, int h);
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void (*dpy_refresh)(struct DisplayState *s);
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void (*dpy_copy)(struct DisplayState *s, int src_x, int src_y,
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int dst_x, int dst_y, int w, int h);
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void (*dpy_fill)(struct DisplayState *s, int x, int y,
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int w, int h, uint32_t c);
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void (*dpy_text_cursor)(struct DisplayState *s, int x, int y);
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void (*mouse_set)(int x, int y, int on);
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void (*cursor_define)(int width, int height, int bpp, int hot_x, int hot_y,
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uint8_t *image, uint8_t *mask);
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};
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static inline void dpy_update(DisplayState *s, int x, int y, int w, int h)
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{
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s->dpy_update(s, x, y, w, h);
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}
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static inline void dpy_resize(DisplayState *s, int w, int h)
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{
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s->dpy_resize(s, w, h);
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}
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static inline void dpy_cursor(DisplayState *s, int x, int y)
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{
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if (s->dpy_text_cursor)
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s->dpy_text_cursor(s, x, y);
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}
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typedef unsigned long console_ch_t;
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static inline void console_write_ch(console_ch_t *dest, uint32_t ch)
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{
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cpu_to_le32wu((uint32_t *) dest, ch);
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}
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typedef void (*vga_hw_update_ptr)(void *);
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typedef void (*vga_hw_invalidate_ptr)(void *);
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typedef void (*vga_hw_screen_dump_ptr)(void *, const char *);
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typedef void (*vga_hw_text_update_ptr)(void *, console_ch_t *);
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TextConsole *graphic_console_init(DisplayState *ds, vga_hw_update_ptr update,
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vga_hw_invalidate_ptr invalidate,
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vga_hw_screen_dump_ptr screen_dump,
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vga_hw_text_update_ptr text_update,
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void *opaque);
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void vga_hw_update(void);
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void vga_hw_invalidate(void);
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void vga_hw_screen_dump(const char *filename);
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void vga_hw_text_update(console_ch_t *chardata);
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int is_graphic_console(void);
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CharDriverState *text_console_init(DisplayState *ds, const char *p);
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void console_select(unsigned int index);
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void console_color_init(DisplayState *ds);
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void qemu_console_resize(QEMUConsole *console, int width, int height);
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/* sdl.c */
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void sdl_display_init(DisplayState *ds, int full_screen, int no_frame);
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/* cocoa.m */
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void cocoa_display_init(DisplayState *ds, int full_screen);
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/* vnc.c */
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void vnc_display_init(DisplayState *ds);
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void vnc_display_close(DisplayState *ds);
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int vnc_display_open(DisplayState *ds, const char *display);
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int vnc_display_password(DisplayState *ds, const char *password);
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void do_info_vnc(void);
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/* curses.c */
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void curses_display_init(DisplayState *ds, int full_screen);
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/* x_keymap.c */
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extern uint8_t _translate_keycode(const int key);
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/* FIXME: term_printf et al should probably go elsewhere so everything
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does not need to include console.h */
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/* monitor.c */
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void monitor_init(CharDriverState *hd, int show_banner);
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void term_puts(const char *str);
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void term_vprintf(const char *fmt, va_list ap);
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void term_printf(const char *fmt, ...) __attribute__ ((__format__ (__printf__, 1, 2)));
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void term_print_filename(const char *filename);
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void term_flush(void);
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void term_print_help(void);
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void monitor_readline(const char *prompt, int is_password,
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char *buf, int buf_size);
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/* readline.c */
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typedef void ReadLineFunc(void *opaque, const char *str);
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extern int completion_index;
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void add_completion(const char *str);
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void readline_handle_byte(int ch);
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void readline_find_completion(const char *cmdline);
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const char *readline_get_history(unsigned int index);
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void readline_start(const char *prompt, int is_password,
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ReadLineFunc *readline_func, void *opaque);
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#endif
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