These three-operand shift instructions do not require the shift count to be placed into ECX. This reduces the number of mov insns required, with the mere addition of a new register constraint. Don't attempt to get rid of the matching constraint, as that's impossible to manipulate with just a new constraint. In addition, constant shifts still need the matching constraint. Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net> |
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tcg-target.c | ||
tcg-target.h |