sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence: * It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits). * It pulls in more than a dozen additional headers. Split stuff related to run state management into its own header sysemu/runstate.h. Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects. Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h. Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build] |
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.. | ||
hvf-i386.h | ||
hvf.c | ||
Makefile.objs | ||
panic.h | ||
README.md | ||
vmcs.h | ||
vmx.h | ||
x86.c | ||
x86.h | ||
x86_cpuid.c | ||
x86_decode.c | ||
x86_decode.h | ||
x86_descr.c | ||
x86_descr.h | ||
x86_emu.c | ||
x86_emu.h | ||
x86_flags.c | ||
x86_flags.h | ||
x86_mmu.c | ||
x86_mmu.h | ||
x86_task.c | ||
x86_task.h | ||
x86hvf.c | ||
x86hvf.h |
OS X Hypervisor.framework support in QEMU
These sources (and ../hvf-all.c) are adapted from Veertu Inc's vdhh (Veertu Desktop Hosted Hypervisor) (last known location: https://github.com/veertuinc/vdhh) with some minor changes, the most significant of which were:
- Adapt to our current QEMU's
CPUState
structure andaddress_space_rw
API; many struct members have been moved around (emulated x86 state, xsave_buf) due to historical differences + QEMU needing to handle more emulation targets. - Removal of
apic_page
and hyperv-related functionality. - More relaxed use of
qemu_mutex_lock_iothread
.