In my "build everything" tree, changing hw/irq.h triggers a recompile of some 5400 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get qemu_irq and.or qemu_irq_handler. Move the qemu_irq and qemu_irq_handler typedefs from hw/irq.h to qemu/typedefs.h, and then include hw/irq.h only where it's still needed. Touching it now recompiles only some 500 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-Id: <20190812052359.30071-13-armbru@redhat.com>
36 lines
1 KiB
C
36 lines
1 KiB
C
/*
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* TI touchscreen controller
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*
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* Copyright (c) 2006 Andrzej Zaborowski
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* Copyright (C) 2008 Nokia Corporation
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*
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* This work is licensed under the terms of the GNU GPL, version 2 or later.
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* See the COPYING file in the top-level directory.
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*/
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#ifndef HW_INPUT_TSC2XXX_H
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#define HW_INPUT_TSC2XXX_H
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#include "ui/console.h"
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typedef struct uWireSlave {
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uint16_t (*receive)(void *opaque);
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void (*send)(void *opaque, uint16_t data);
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void *opaque;
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} uWireSlave;
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/* tsc210x.c */
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uWireSlave *tsc2102_init(qemu_irq pint);
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uWireSlave *tsc2301_init(qemu_irq penirq, qemu_irq kbirq, qemu_irq dav);
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I2SCodec *tsc210x_codec(uWireSlave *chip);
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uint32_t tsc210x_txrx(void *opaque, uint32_t value, int len);
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void tsc210x_set_transform(uWireSlave *chip, MouseTransformInfo *info);
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void tsc210x_key_event(uWireSlave *chip, int key, int down);
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/* tsc2005.c */
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void *tsc2005_init(qemu_irq pintdav);
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uint32_t tsc2005_txrx(void *opaque, uint32_t value, int len);
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void tsc2005_set_transform(void *opaque, MouseTransformInfo *info);
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#endif
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