qemu-patch-raspberry4/audio
Thomas Huth bcf19777df audio/sdlaudio: Allow audio playback with SDL2
When compiling with SDL2, the semaphore trick used in sdlaudio.c
does not work - QEMU locks up completely in this case. To avoid
the hang and get at least some audio playback up and running (it's
a little bit crackling, but better than nothing), we can use the
SDL locking functions SDL_LockAudio() and SDL_UnlockAudio() to sync
with the sound playback thread instead.

Signed-off-by: Thomas Huth <thuth@redhat.com>
Message-id: 1485852398-2327-1-git-send-email-thuth@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2017-03-01 15:12:03 +01:00
..
alsaaudio.c
audio.c audio: make audio poll timer deterministic 2017-03-01 15:12:03 +01:00
audio.h replay: add record/replay for audio passthrough 2017-03-01 15:11:44 +01:00
audio_int.h Clean up decorations and whitespace around header guards 2016-07-12 16:20:46 +02:00
audio_pt_int.c
audio_pt_int.h Clean up decorations and whitespace around header guards 2016-07-12 16:20:46 +02:00
audio_template.h
audio_win_int.c
audio_win_int.h
coreaudio.c audio: clean up before monitor clean up 2016-08-08 14:17:00 +02:00
dsound_template.h
dsoundaudio.c
Makefile.objs
mixeng.c replay: add record/replay for audio passthrough 2017-03-01 15:11:44 +01:00
mixeng.h Clean up decorations and whitespace around header guards 2016-07-12 16:20:46 +02:00
mixeng_template.h
noaudio.c
ossaudio.c os-posix: include sys/mman.h 2016-06-16 18:39:03 +02:00
paaudio.c audio: pa: Set volume of recording stream instead of recording device 2016-06-03 11:13:38 +02:00
rate_template.h
sdlaudio.c audio/sdlaudio: Allow audio playback with SDL2 2017-03-01 15:12:03 +01:00
spiceaudio.c
trace-events trace-events: fix first line comment in trace-events 2016-08-12 10:36:01 +01:00
wavaudio.c
wavcapture.c