We have worked on qio_task_run_in_thread() already. Further, let all the qio channel APIs use that context. Signed-off-by: Peter Xu <peterx@redhat.com> Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
261 lines
8.9 KiB
C
261 lines
8.9 KiB
C
/*
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* QEMU I/O channels sockets driver
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*
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* Copyright (c) 2015 Red Hat, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef QIO_CHANNEL_SOCKET_H
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#define QIO_CHANNEL_SOCKET_H
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#include "io/channel.h"
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#include "io/task.h"
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#include "qemu/sockets.h"
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#define TYPE_QIO_CHANNEL_SOCKET "qio-channel-socket"
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#define QIO_CHANNEL_SOCKET(obj) \
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OBJECT_CHECK(QIOChannelSocket, (obj), TYPE_QIO_CHANNEL_SOCKET)
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typedef struct QIOChannelSocket QIOChannelSocket;
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/**
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* QIOChannelSocket:
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*
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* The QIOChannelSocket class provides a channel implementation
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* that can transport data over a UNIX socket or TCP socket.
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* Beyond the core channel API, it also provides functionality
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* for accepting client connections, tuning some socket
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* parameters and getting socket address strings.
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*/
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struct QIOChannelSocket {
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QIOChannel parent;
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int fd;
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struct sockaddr_storage localAddr;
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socklen_t localAddrLen;
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struct sockaddr_storage remoteAddr;
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socklen_t remoteAddrLen;
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};
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/**
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* qio_channel_socket_new:
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*
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* Create a channel for performing I/O on a socket
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* connection, that is initially closed. After
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* creating the socket, it must be setup as a client
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* connection or server.
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*
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* Returns: the socket channel object
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*/
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QIOChannelSocket *
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qio_channel_socket_new(void);
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/**
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* qio_channel_socket_new_fd:
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* @fd: the socket file descriptor
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* @errp: pointer to a NULL-initialized error object
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*
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* Create a channel for performing I/O on the socket
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* connection represented by the file descriptor @fd.
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*
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* Returns: the socket channel object, or NULL on error
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*/
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QIOChannelSocket *
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qio_channel_socket_new_fd(int fd,
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Error **errp);
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/**
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* qio_channel_socket_connect_sync:
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* @ioc: the socket channel object
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* @addr: the address to connect to
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* @errp: pointer to a NULL-initialized error object
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*
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* Attempt to connect to the address @addr. This method
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* will run in the foreground so the caller will not regain
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* execution control until the connection is established or
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* an error occurs.
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*/
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int qio_channel_socket_connect_sync(QIOChannelSocket *ioc,
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SocketAddress *addr,
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Error **errp);
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/**
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* qio_channel_socket_connect_async:
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* @ioc: the socket channel object
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* @addr: the address to connect to
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* @callback: the function to invoke on completion
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* @opaque: user data to pass to @callback
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* @destroy: the function to free @opaque
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* @context: the context to run the async task. If %NULL, the default
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* context will be used.
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*
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* Attempt to connect to the address @addr. This method
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* will run in the background so the caller will regain
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* execution control immediately. The function @callback
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* will be invoked on completion or failure. The @addr
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* parameter will be copied, so may be freed as soon
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* as this function returns without waiting for completion.
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*/
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void qio_channel_socket_connect_async(QIOChannelSocket *ioc,
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SocketAddress *addr,
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QIOTaskFunc callback,
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gpointer opaque,
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GDestroyNotify destroy,
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GMainContext *context);
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/**
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* qio_channel_socket_listen_sync:
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* @ioc: the socket channel object
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* @addr: the address to listen to
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* @errp: pointer to a NULL-initialized error object
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*
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* Attempt to listen to the address @addr. This method
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* will run in the foreground so the caller will not regain
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* execution control until the connection is established or
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* an error occurs.
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*/
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int qio_channel_socket_listen_sync(QIOChannelSocket *ioc,
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SocketAddress *addr,
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Error **errp);
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/**
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* qio_channel_socket_listen_async:
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* @ioc: the socket channel object
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* @addr: the address to listen to
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* @callback: the function to invoke on completion
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* @opaque: user data to pass to @callback
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* @destroy: the function to free @opaque
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* @context: the context to run the async task. If %NULL, the default
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* context will be used.
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*
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* Attempt to listen to the address @addr. This method
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* will run in the background so the caller will regain
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* execution control immediately. The function @callback
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* will be invoked on completion or failure. The @addr
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* parameter will be copied, so may be freed as soon
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* as this function returns without waiting for completion.
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*/
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void qio_channel_socket_listen_async(QIOChannelSocket *ioc,
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SocketAddress *addr,
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QIOTaskFunc callback,
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gpointer opaque,
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GDestroyNotify destroy,
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GMainContext *context);
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/**
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* qio_channel_socket_dgram_sync:
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* @ioc: the socket channel object
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* @localAddr: the address to local bind address
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* @remoteAddr: the address to remote peer address
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* @errp: pointer to a NULL-initialized error object
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*
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* Attempt to initialize a datagram socket bound to
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* @localAddr and communicating with peer @remoteAddr.
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* This method will run in the foreground so the caller
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* will not regain execution control until the socket
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* is established or an error occurs.
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*/
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int qio_channel_socket_dgram_sync(QIOChannelSocket *ioc,
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SocketAddress *localAddr,
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SocketAddress *remoteAddr,
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Error **errp);
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/**
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* qio_channel_socket_dgram_async:
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* @ioc: the socket channel object
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* @localAddr: the address to local bind address
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* @remoteAddr: the address to remote peer address
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* @callback: the function to invoke on completion
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* @opaque: user data to pass to @callback
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* @destroy: the function to free @opaque
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* @context: the context to run the async task. If %NULL, the default
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* context will be used.
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*
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* Attempt to initialize a datagram socket bound to
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* @localAddr and communicating with peer @remoteAddr.
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* This method will run in the background so the caller
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* will regain execution control immediately. The function
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* @callback will be invoked on completion or failure.
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* The @localAddr and @remoteAddr parameters will be copied,
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* so may be freed as soon as this function returns without
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* waiting for completion.
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*/
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void qio_channel_socket_dgram_async(QIOChannelSocket *ioc,
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SocketAddress *localAddr,
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SocketAddress *remoteAddr,
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QIOTaskFunc callback,
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gpointer opaque,
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GDestroyNotify destroy,
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GMainContext *context);
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/**
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* qio_channel_socket_get_local_address:
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* @ioc: the socket channel object
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* @errp: pointer to a NULL-initialized error object
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*
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* Get the string representation of the local socket
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* address. A pointer to the allocated address information
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* struct will be returned, which the caller is required to
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* release with a call qapi_free_SocketAddress() when no
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* longer required.
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*
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* Returns: 0 on success, -1 on error
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*/
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SocketAddress *
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qio_channel_socket_get_local_address(QIOChannelSocket *ioc,
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Error **errp);
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/**
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* qio_channel_socket_get_remote_address:
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* @ioc: the socket channel object
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* @errp: pointer to a NULL-initialized error object
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*
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* Get the string representation of the local socket
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* address. A pointer to the allocated address information
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* struct will be returned, which the caller is required to
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* release with a call qapi_free_SocketAddress() when no
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* longer required.
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*
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* Returns: the socket address struct, or NULL on error
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*/
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SocketAddress *
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qio_channel_socket_get_remote_address(QIOChannelSocket *ioc,
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Error **errp);
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/**
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* qio_channel_socket_accept:
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* @ioc: the socket channel object
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* @errp: pointer to a NULL-initialized error object
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*
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* If the socket represents a server, then this accepts
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* a new client connection. The returned channel will
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* represent the connected client socket.
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*
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* Returns: the new client channel, or NULL on error
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*/
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QIOChannelSocket *
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qio_channel_socket_accept(QIOChannelSocket *ioc,
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Error **errp);
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#endif /* QIO_CHANNEL_SOCKET_H */
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