In my "build everything" tree, changing hw/hw.h triggers a recompile of some 2600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). The previous commits have left only the declaration of hw_error() in hw/hw.h. This permits dropping most of its inclusions. Touching it now recompiles less than 200 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-19-armbru@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
26 lines
497 B
C
26 lines
497 B
C
#ifndef APM_H
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#define APM_H
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#include "exec/memory.h"
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#define APM_CNT_IOPORT 0xb2
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#define ACPI_PORT_SMI_CMD APM_CNT_IOPORT
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typedef void (*apm_ctrl_changed_t)(uint32_t val, void *arg);
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typedef struct APMState {
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uint8_t apmc;
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uint8_t apms;
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apm_ctrl_changed_t callback;
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void *arg;
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MemoryRegion io;
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} APMState;
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void apm_init(PCIDevice *dev, APMState *s, apm_ctrl_changed_t callback,
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void *arg);
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extern const VMStateDescription vmstate_apm;
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#endif /* APM_H */
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