qemu-patch-raspberry4/nbd/nbd-internal.h
Eric Blake b1a75b3348 nbd: Add qemu-nbd -D for human-readable description
The NBD protocol allows servers to advertise a human-readable
description alongside an export name during NBD_OPT_LIST.  Add
an option to pass through the user's string to the NBD client.

Doing this also makes it easier to test commit 200650d4, which
is the client counterpart of receiving the description.

Signed-off-by: Eric Blake <eblake@redhat.com>
Message-Id: <1476469998-28592-2-git-send-email-eblake@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2016-11-02 09:28:55 +01:00

127 lines
3.4 KiB
C

/*
* NBD Internal Declarations
*
* Copyright (C) 2016 Red Hat, Inc.
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*/
#ifndef NBD_INTERNAL_H
#define NBD_INTERNAL_H
#include "block/nbd.h"
#include "sysemu/block-backend.h"
#include "io/channel-tls.h"
#include "qemu/coroutine.h"
#include "qemu/iov.h"
#ifndef _WIN32
#include <sys/ioctl.h>
#endif
#if defined(__sun__) || defined(__HAIKU__)
#include <sys/ioccom.h>
#endif
#ifdef __linux__
#include <linux/fs.h>
#endif
#include "qemu/bswap.h"
#include "qemu/queue.h"
#include "qemu/main-loop.h"
/* #define DEBUG_NBD */
#ifdef DEBUG_NBD
#define DEBUG_NBD_PRINT 1
#else
#define DEBUG_NBD_PRINT 0
#endif
#define TRACE(msg, ...) do { \
if (DEBUG_NBD_PRINT) { \
LOG(msg, ## __VA_ARGS__); \
} \
} while (0)
#define LOG(msg, ...) do { \
fprintf(stderr, "%s:%s():L%d: " msg "\n", \
__FILE__, __FUNCTION__, __LINE__, ## __VA_ARGS__); \
} while (0)
/* This is all part of the "official" NBD API.
*
* The most up-to-date documentation is available at:
* https://github.com/yoe/nbd/blob/master/doc/proto.txt
*/
#define NBD_REQUEST_SIZE (4 + 4 + 8 + 8 + 4)
#define NBD_REPLY_SIZE (4 + 4 + 8)
#define NBD_REQUEST_MAGIC 0x25609513
#define NBD_REPLY_MAGIC 0x67446698
#define NBD_OPTS_MAGIC 0x49484156454F5054LL
#define NBD_CLIENT_MAGIC 0x0000420281861253LL
#define NBD_REP_MAGIC 0x3e889045565a9LL
#define NBD_SET_SOCK _IO(0xab, 0)
#define NBD_SET_BLKSIZE _IO(0xab, 1)
#define NBD_SET_SIZE _IO(0xab, 2)
#define NBD_DO_IT _IO(0xab, 3)
#define NBD_CLEAR_SOCK _IO(0xab, 4)
#define NBD_CLEAR_QUE _IO(0xab, 5)
#define NBD_PRINT_DEBUG _IO(0xab, 6)
#define NBD_SET_SIZE_BLOCKS _IO(0xab, 7)
#define NBD_DISCONNECT _IO(0xab, 8)
#define NBD_SET_TIMEOUT _IO(0xab, 9)
#define NBD_SET_FLAGS _IO(0xab, 10)
#define NBD_OPT_EXPORT_NAME (1)
#define NBD_OPT_ABORT (2)
#define NBD_OPT_LIST (3)
#define NBD_OPT_PEEK_EXPORT (4)
#define NBD_OPT_STARTTLS (5)
/* NBD errors are based on errno numbers, so there is a 1:1 mapping,
* but only a limited set of errno values is specified in the protocol.
* Everything else is squashed to EINVAL.
*/
#define NBD_SUCCESS 0
#define NBD_EPERM 1
#define NBD_EIO 5
#define NBD_ENOMEM 12
#define NBD_EINVAL 22
#define NBD_ENOSPC 28
static inline ssize_t read_sync(QIOChannel *ioc, void *buffer, size_t size)
{
struct iovec iov = { .iov_base = buffer, .iov_len = size };
/* Sockets are kept in blocking mode in the negotiation phase. After
* that, a non-readable socket simply means that another thread stole
* our request/reply. Synchronization is done with recv_coroutine, so
* that this is coroutine-safe.
*/
return nbd_wr_syncv(ioc, &iov, 1, size, true);
}
static inline ssize_t write_sync(QIOChannel *ioc, const void *buffer,
size_t size)
{
struct iovec iov = { .iov_base = (void *) buffer, .iov_len = size };
return nbd_wr_syncv(ioc, &iov, 1, size, false);
}
struct NBDTLSHandshakeData {
GMainLoop *loop;
bool complete;
Error *error;
};
void nbd_tls_handshake(Object *src,
Error *err,
void *opaque);
#endif