This is less tricky than for loads, because we always fall back to single byte stores to implement unaligned stores. Signed-off-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Tested-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> |
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.. | ||
atomic_template.h | ||
cpu-exec-common.c | ||
cpu-exec.c | ||
cputlb.c | ||
Makefile.objs | ||
tcg-all.c | ||
tcg-runtime-gvec.c | ||
tcg-runtime.c | ||
tcg-runtime.h | ||
trace-events | ||
translate-all.c | ||
translate-all.h | ||
translator.c | ||
user-exec-stub.c | ||
user-exec.c |