qemu-patch-raspberry4/include/exec/gen-icount.h
Richard Henderson a4960ef348 tcg: Don't make exitreq flag a local temporary
The value is not actually live across basic blocks, so there's no
need for the local property.  This eliminates storing the temporary
to its home location at the branch.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2013-03-09 18:16:43 +01:00

66 lines
1.7 KiB
C

#ifndef GEN_ICOUNT_H
#define GEN_ICOUNT_H 1
#include "qemu/timer.h"
/* Helpers for instruction counting code generation. */
static TCGArg *icount_arg;
static int icount_label;
static int exitreq_label;
static inline void gen_tb_start(void)
{
TCGv_i32 count;
TCGv_i32 flag;
exitreq_label = gen_new_label();
flag = tcg_temp_new_i32();
tcg_gen_ld_i32(flag, cpu_env,
offsetof(CPUState, tcg_exit_req) - ENV_OFFSET);
tcg_gen_brcondi_i32(TCG_COND_NE, flag, 0, exitreq_label);
tcg_temp_free_i32(flag);
if (!use_icount)
return;
icount_label = gen_new_label();
count = tcg_temp_local_new_i32();
tcg_gen_ld_i32(count, cpu_env, offsetof(CPUArchState, icount_decr.u32));
/* This is a horrid hack to allow fixing up the value later. */
icount_arg = tcg_ctx.gen_opparam_ptr + 1;
tcg_gen_subi_i32(count, count, 0xdeadbeef);
tcg_gen_brcondi_i32(TCG_COND_LT, count, 0, icount_label);
tcg_gen_st16_i32(count, cpu_env, offsetof(CPUArchState, icount_decr.u16.low));
tcg_temp_free_i32(count);
}
static void gen_tb_end(TranslationBlock *tb, int num_insns)
{
gen_set_label(exitreq_label);
tcg_gen_exit_tb((tcg_target_long)tb + TB_EXIT_REQUESTED);
if (use_icount) {
*icount_arg = num_insns;
gen_set_label(icount_label);
tcg_gen_exit_tb((tcg_target_long)tb + TB_EXIT_ICOUNT_EXPIRED);
}
}
static inline void gen_io_start(void)
{
TCGv_i32 tmp = tcg_const_i32(1);
tcg_gen_st_i32(tmp, cpu_env, offsetof(CPUArchState, can_do_io));
tcg_temp_free_i32(tmp);
}
static inline void gen_io_end(void)
{
TCGv_i32 tmp = tcg_const_i32(0);
tcg_gen_st_i32(tmp, cpu_env, offsetof(CPUArchState, can_do_io));
tcg_temp_free_i32(tmp);
}
#endif