With this we no longer pass down envp, and thus all systems can have the same void prototype. So also eliminate a useless thunk. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Richard Henderson <rth@twiddle.net>
45 lines
1.1 KiB
C
45 lines
1.1 KiB
C
#ifndef QEMU_CACHE_UTILS_H
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#define QEMU_CACHE_UTILS_H
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#if defined(_ARCH_PPC)
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#include <stdint.h> /* uintptr_t */
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struct qemu_cache_conf {
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unsigned long dcache_bsize;
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unsigned long icache_bsize;
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};
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extern struct qemu_cache_conf qemu_cache_conf;
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void qemu_cache_utils_init(void);
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/* mildly adjusted code from tcg-dyngen.c */
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static inline void flush_icache_range(uintptr_t start, uintptr_t stop)
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{
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unsigned long p, start1, stop1;
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unsigned long dsize = qemu_cache_conf.dcache_bsize;
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unsigned long isize = qemu_cache_conf.icache_bsize;
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start1 = start & ~(dsize - 1);
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stop1 = (stop + dsize - 1) & ~(dsize - 1);
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for (p = start1; p < stop1; p += dsize) {
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asm volatile ("dcbst 0,%0" : : "r"(p) : "memory");
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}
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asm volatile ("sync" : : : "memory");
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start &= start & ~(isize - 1);
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stop1 = (stop + isize - 1) & ~(isize - 1);
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for (p = start1; p < stop1; p += isize) {
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asm volatile ("icbi 0,%0" : : "r"(p) : "memory");
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}
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asm volatile ("sync" : : : "memory");
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asm volatile ("isync" : : : "memory");
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}
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#else
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#define qemu_cache_utils_init() do { } while (0)
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#endif
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#endif /* QEMU_CACHE_UTILS_H */
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