Instead of immediately drawing and submitting, queue and wait for the draw signal if the dmabuf submitted is a blob. Cc: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Gerd Hoffmann <kraxel@redhat.com> Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com> Message-Id: <20210914211837.3229977-5-vivek.kasireddy@intel.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> |
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clipboard.h | ||
console.h | ||
egl-context.h | ||
egl-helpers.h | ||
gtk.h | ||
input.h | ||
kbd-state.h | ||
pixel_ops.h | ||
qemu-pixman.h | ||
qemu-spice-module.h | ||
qemu-spice.h | ||
sdl2.h | ||
shader.h | ||
spice-display.h | ||
win32-kbd-hook.h |