When SDL2 windows change focus while a key is held, the window that receives the focus also receives a new KeyDown event, without an autorepeat flag. This means that if a WM places the qemu console over the main window after Ctrl-Alt-2, the console closes immediately after opening. Then, the main window receives the KeyDown event again and the whole process repeats. This patch makes the SDL2 UI ignore the KeyDown events on a window that just received the focus, if the GUI modifier was held. The ignore flag is reset on a first KeyUp event. This effectively works around the issue above. Signed-off-by: Jindrich Makovicka <makovick@gmail.com> Message-Id: <20171117112258.5888-4-makovick@gmail.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> |
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.. | ||
console.h | ||
egl-context.h | ||
egl-helpers.h | ||
gtk.h | ||
input.h | ||
pixel_ops.h | ||
qemu-pixman.h | ||
qemu-spice.h | ||
sdl2.h | ||
shader.h | ||
spice-display.h |