I just upgraded the R wrapper at https://github.com/bnosac/audio.whisper to use whisper.cpp 1.5.4
I'm working on Windows and noticed while doing that that it did not pick up the relevant CFLAGS/CXXFLAGS as my system showed
```
I whisper.cpp build info:
I UNAME_S: MSYS_NT-10.0-19045
I UNAME_P: unknown
I UNAME_M: x86_64
```
Many thanks for all the tremendous hard work on maintaining whisper.cpp!
* Vulkan loader code
* Fix matmul kernel, continue implementation
* Continue implementation
* Vulkan memory management
* Vulkan development
* Matmul call
* Add aligned malloc and free for VMA
* Continue implementation
* First matmul success
* GEMM Kernel optimization
* 1D Blocktiling
* 2D Blocktiling
* Write coalescing
* Continue vulkan implementation and optimization
* First FP16 attempt, disabled for now
* Code abstraction, FP16 implementation, fix kernel, add FP16 to FP32 kernel
* Enable device extensions properly, restore fp16 matmul op
* Fix mulmat_f16
* Output FP32 in fp16 matmul shader
* Fix f16_to_f32 kernel
* dequant_q4_0 kernel
* Add VMA library
* Avoid requesting dedicated memory, VMA can decide that by itself
* Add bounds checking to matmul kernels, improve implementation, fix command buffers not freed properly
* add cmake commands
* Add 2d write operation, profiling code
* Fix 2d write
* Fix queue selection for AMD RADV
* Fix trailing whitespace in vk_mem_alloc.h
* Add WIP warp tile mat mul shaders
* Disable glslc optimization
* Disable glslc optimization for CMake
* Optimize warptile matmul shader, replace blocktile with it
* Add split-k optimization for small matrix multiplication
Use semaphores for synchronization instead of fences or waitidle
Rework async write/read for synchronization
* Fix validation errors, improve compatibility with AMD GPUs
* Rework command buffer handling
* Variable matmul kernel using specialization constants
* Fix synchronization on AMD, add barriers for buffer ownership transfer, add debug flag and prints
* Reuse semaphores
* Handle stage flags during command buffer submission properly
* Increase matmul test runs for consistent results
* Fix F32 matmul
* Add vectorized loading and zeropadding for matrix multiplication
* Use pinned memory for f16 preprocessing
* Don't force aligned matmul
* Don't free before queue done
* Replace VMA library with native Vulkan buffer management
* Basic offloading support with mul_f32 and dmmv for q4_0
* Run glslc commands in parallel
* Unroll loops in dmmv shader
* Reduce usage of waitIdle
* Reuse pinned allocation for f16 conversion
* Handle devices with only a single queue
* Fix trailing whitespace in CMakeLists.txt
* Allow parallel execution of kernels, parallelize third and fourth dimension calls
* Add fallback for devices only supporting one DescriptorSet per DescriptorPool
* Move to graph function similar to CUDA implementation
* Use F16 kernel for most things, replace q_f32 with mul_mat_q_f16 function
* Add F32 dmmv shaders
* Batch submissions
* Add .spv to gitignore
* Split off matrix vector multiplication for separate optimization
* Use single command buffer for matrix vector multiplication ops
* Reduce overhead of mul_f32 calls by using a single command buffer
* Add submission batching to mul_f32
* Fix tests
* Add missing barrier
* Add further missing barrier
* Add further ops
* Replace vk::QueueFamilyIgnored with VK_QUEUE_FAMILY_IGNORED to support more Vulkan header versions
* Remove unnecessary cblas link
* Fix descriptor set pre-allocation assert
* Add runtime shader compilation, start transferring shaders to this approach
* Transfer remaining shaders to header and compile on runtime
* Fix fp32 fallback if device doesn't support fp16, add force disable env var GGML_VULKAN_DISABLE_F16
* Add support for q4_1, q5_0, q5_1 and q8_0
* Remove unnecessary scalar layout extension
* Parse graph early to pre-record command buffers
* Add q6_k support
* Add multi-submit for command buffers
* Fix q6_k dequant shader for AMD
* Fix q6_k for GPUs without fp16 support
* Simplify q6_k fp16 fix
* Minor fixes
* Fix wg_denom of m-mulmat shaders
* Add Python-based Vulkan shader generator
* Replace shaderc dependency with precompiled shaders
Fix python script to generate shaders
* Clean up code
* Fix shader generator script Windows compatibility
Co-authored-by: Concedo <39025047+LostRuins@users.noreply.github.com>
* Close file before deletion
* Fix vulkan shader fp32 name
* Add q2_k and q3_k support
Add validation check to compare shader results to cpu results
* Add q4_k support
* Add q5_k support
* Bake SPIR-V bytecode into the library instead of loading shaders from file
* Switch to signal semaphores for flexibility
Prepare broadcasting support for mul mat
* Finish broadcasting mul mat support for GQA
* Clean up unused functions
Add repeat op
* Add further ops, not yet enabled. Improve semaphore code
* Reduce number of used semaphores by utilizing timelines more properly
* Remove queue information
* Reuse timeline semaphores, allow parallel operation with binary semaphores to work around nvidia driver limitations
* Add Vulkan to llama-bench
* Remove cblas dependency
* Fix matmul k-split bug
* Fix q4_k dmmv K_QUANTS_PER_ITERATION 1 shader
* Add RMS Norm shader, rework op_f32 shader setup, fix matmul bug
* Fix issues with float16 overflows in shaders
* Fix issues with older Vulkan headers on Ubuntu 22.04
* Allow multi-op partial offloading by parsing the graph to preallocate enough between-op buffers
* Implement further ops, rework op_f32 calls, fix bugs
* Finish full offloading support, add last remaining ops, fix bugs, remove redundant code
* Upload generated file ggml-vulkan-shaders.hpp, remove redundant shaders
* Merge upstream changes, fix conflicts, adapt soft_max op
* Fix Python and shader header format
* Free model gpu buffers on exit
* Use single queue per device to simplify code
* Add matmul shader support for running multiple calculations in parallel
* Switch from semaphore-synchronized multiple command buffers per op to single command buffer for multiple ops, whole graph if possible
* Fix missing event cast
* Replace uint64_t(-1) with UINT64_MAX, rename function for clarity
* Fix warning about empty C function parameters
* Fix compiler warnings
* Properly implement Vulkan backend buffer handling
* Fix oversized host staging buffers
* Simplify barrier synchronization calls
* Fix gcc warnings
* Implement max_size for backend buffer types to limit the size of a single allocation
* Use min of maxMemoryAllocationSize and maxBufferSize for device max allocation size
* refactor multi buf
* Disable unsupported ops to fix tests
* Check for maintenance4 support before using it
* Handle devices with only a single queue
* Fix single queue logic
* propagate buffer usage in multi buffers
* Implement rope_neox op
* Cleanup header and other files
* Simplify gpu_extras by removing events and putting staging memcpys into contexts
* Move queue into context
Add not-yet-enabled async backend ops
* Simplify context use, optimize matmul shader for warp size 64 (AMD GCN), fix split_k matmul shader optimization
* Add get_max_size to SYCL backend.
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* llama : fix trailing whitespace
---------
Co-authored-by: Henri Vasserman <henv@hot.ee>
Co-authored-by: Concedo <39025047+LostRuins@users.noreply.github.com>
Co-authored-by: slaren <slarengh@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* first update for migration
* update init_cublas
* add debug functio, commit all help code
* step 1
* step 2
* step3 add fp16, slower 31->28
* add GGML_LIST_DEVICE function
* step 5 format device and print
* step6, enhance error check, remove CUDA macro, enhance device id to fix none-zero id issue
* support main device is non-zero
* step7 add debug for code path, rm log
* step 8, rename all macro & func from cuda by sycl
* fix error of select non-zero device, format device list
* ren ggml-sycl.hpp -> ggml-sycl.h
* clear CMAKE to rm unused lib and options
* correct queue: rm dtct:get_queue
* add print tensor function to debug
* fix error: wrong result in 658746bb26702e50f2c59c0e4ada8e9da6010481
* summary dpct definition in one header file to replace folder:dpct
* refactor device log
* mv dpct definition from folder dpct to ggml-sycl.h
* update readme, refactor build script
* fix build with sycl
* set nthread=1 when sycl, increase performance
* add run script, comment debug code
* add ls-sycl-device tool
* add ls-sycl-device, rm unused files
* rm rear space
* dos2unix
* Update README_sycl.md
* fix return type
* remove sycl version from include path
* restore rm code to fix hang issue
* add syc and link for sycl readme
* rm original sycl code before refactor
* fix code err
* add know issue for pvc hang issue
* enable SYCL_F16 support
* align pr4766
* check for sycl blas, better performance
* cleanup 1
* remove extra endif
* add build&run script, clean CMakefile, update guide by review comments
* rename macro to intel hardware
* editor config format
* format fixes
* format fixes
* editor format fix
* Remove unused headers
* skip build sycl tool for other code path
* replace tab by space
* fix blas matmul function
* fix mac build
* restore hip dependency
* fix conflict
* ren as review comments
* mv internal function to .cpp file
* export funciton print_sycl_devices(), mv class dpct definition to source file
* update CI/action for sycl code, fix CI error of repeat/dup
* fix action ID format issue
* rm unused strategy
* enable llama_f16 in ci
* fix conflict
* fix build break on MacOS, due to CI of MacOS depend on external ggml, instead of internal ggml
* fix ci cases for unsupported data type
* revert unrelated changed in cuda cmake
remove useless nommq
fix typo of GGML_USE_CLBLAS_SYCL
* revert hip cmake changes
* fix indent
* add prefix in func name
* revert no mmq
* rm cpu blas duplicate
* fix no_new_line
* fix src1->type==F16 bug.
* pass batch offset for F16 src1
* fix batch error
* fix wrong code
* revert sycl checking in test-sampling
* pass void as arguments of ggml_backend_sycl_print_sycl_devices
* remove extra blank line in test-sampling
* revert setting n_threads in sycl
* implement std::isinf for icpx with fast math.
* Update ci/run.sh
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update examples/sycl/run-llama2.sh
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update examples/sycl/run-llama2.sh
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update CMakeLists.txt
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update CMakeLists.txt
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update CMakeLists.txt
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update CMakeLists.txt
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* add copyright and MIT license declare
* update the cmd example
---------
Co-authored-by: jianyuzh <jianyu.zhang@intel.com>
Co-authored-by: luoyu-intel <yu.luo@intel.com>
Co-authored-by: Meng, Hengyu <hengyu.meng@intel.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
updated the n_task calculation to use max number of
threads possible. This has improved the prompt eval
performance by around 5% for DOT kernels and by
around 10% for MMLA kernels on AWS Graviton3.
* make GGML_TASK_INIT phase can be run in multithread
* multithreaded dequantize in mul_mat when using blas library
* minor fixes
* update outdated comment
* fix coding style
* simplify code
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* MobileVLM native implementation
* delete depthwise_conv_2d and permute_cpy relative code, replace the two by the existed functions, and opt ldp definition, support LLAMA_PERF option for CMake
* move android script to example/llava directory
* Fix the editor config checks
---------
Co-authored-by: Chenxiaotao03 <chenxiaotao03@meituan.com>
Benchmarks are failing because JNI expects a jstring and the benchmarks
are missing a return statement (i.e., returning null). The functions
actually build a jstring but don't return it, so this seems to have been
an oversight.
This patch returns the jstring and now the benchmarks run successfully.
Fixes#1783.
* examples/server: implement "verbose_json" format with token details.
This is intended to mirror the format of openai's Python
whisper.transcribe() return values.
* server: don't write WAV to a temporary file if not converting
* server: use std::lock_guard instead of manual lock/unlock
* ggml : add IQ2 to test-backend-ops + refactoring
ggml-ci
* cuda : update supports_op for IQ2
ggml-ci
* ci : enable LLAMA_CUBLAS=1 for CUDA nodes
ggml-ci
* cuda : fix out-of-bounds-access in `mul_mat_vec_q`
ggml-ci
* tests : avoid creating RNGs for each Q tensor
ggml-ci
* tests : avoid creating RNGs for each tensor
ggml-ci
* backend : add eval callback
ggml-ci
* backend : group nodes in a single compute when user don't need them
* backend : clean-up the implementation
ggml-ci
* simple : do not perform tensor data copy if not needed
* simple : fix
* imatrix : offload to GPU support
* imatrix : fix ggml_mul_mat_id hanlding
ggml-ci
* ci : add imatrix test
ggml-ci
* ci : rearrange output
ggml-ci
* backend : add eval callback
ggml-ci
* backend : group nodes in a single compute when user don't need them
* backend : clean-up the implementation
ggml-ci
* simple : do not perform tensor data copy if not needed
* simple : fix
* simple : no need for ggml_is_contiguous + fix bool parse
* llama : fix callback placement in llama_context_params
* backend : avoid double-ask callback calls
* simple : restore examples, imatrix will serve as a demo
* metal: Log `recommendedMaxWorkingSetSize` on iOS 16+
* Only log on iOS and macOS, ignoring tvOS and other platforms
* Check for Xcode version before using recommendedMaxWorkingSetSize
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
This change makes it possible to build ggml-cuda.cu and ggml-metal.m as
independent dynamic shared objects, that may be conditionally linked at
runtime in a multiplatform binary. It introduces a GGML_CALL annotation
that documents which functions have a cyclic call relationship, between
the application code and GPU modules.
This change does nothing, unless the build defines -DGGML_MULTIPLATFORM
which causes back-references and function pointers to conform to MS ABI
which is supported by NVCC, ROCm, XCode, GCC and Clang across platforms
* make : fix server example building on MSYS2 environments (Windows)
It was not working since commit eff3570f78
when server was introduced.
* cmake : simplify server example lib deps on Windows
server uses httplib::Server, not httplib::SSLServer, so there is no need
to mention cryptographic libraries in target_link_libraries.
Winsock (ws2_32) suffices here.
Also use plain library names like we use in other places.