xmrig-nvidia/src/net/Client.h

131 lines
4.1 KiB
C++

/* XMRig
* Copyright 2010 Jeff Garzik <jgarzik@pobox.com>
* Copyright 2012-2014 pooler <pooler@litecoinpool.org>
* Copyright 2014 Lucas Jones <https://github.com/lucasjones>
* Copyright 2014-2016 Wolf9466 <https://github.com/OhGodAPet>
* Copyright 2016 Jay D Dee <jayddee246@gmail.com>
* Copyright 2016-2017 XMRig <support@xmrig.com>
*
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CLIENT_H__
#define __CLIENT_H__
#include <jansson.h>
#include <map>
#include <uv.h>
#include "net/Job.h"
#include "net/SubmitResult.h"
#include "net/Url.h"
class IClientListener;
class JobResult;
class Client
{
public:
enum SocketState {
UnconnectedState,
HostLookupState,
ConnectingState,
ConnectedState,
ClosingState
};
constexpr static int kResponseTimeout = 20 * 1000;
constexpr static int kKeepAliveTimeout = 60 * 1000;
Client(int id, const char *agent, IClientListener *listener);
~Client();
int64_t send(char *data, size_t size = 0);
int64_t submit(const JobResult &result);
void connect();
void connect(const Url *url);
void disconnect();
void setUrl(const Url *url);
void tick(uint64_t now);
inline bool isReady() const { return m_state == ConnectedState && m_failures == 0; }
inline const char *host() const { return m_url.host(); }
inline const char *ip() const { return m_ip; }
inline const Job &job() const { return m_job; }
inline int id() const { return m_id; }
inline SocketState state() const { return m_state; }
inline uint16_t port() const { return m_url.port(); }
inline void setQuiet(bool quiet) { m_quiet = quiet; }
inline void setRetryPause(int ms) { m_retryPause = ms; }
private:
constexpr static size_t kRecvBufSize = 4096;
bool isCriticalError(const char *message);
bool parseJob(const json_t *params, int *code);
bool parseLogin(const json_t *result, int *code);
int resolve(const char *host);
void close();
void connect(struct sockaddr *addr);
void login();
void parse(char *line, size_t len);
void parseNotification(const char *method, const json_t *params, const json_t *error);
void parseResponse(int64_t id, const json_t *result, const json_t *error);
void ping();
void reconnect();
void setState(SocketState state);
void startTimeout();
static void onAllocBuffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf);
static void onClose(uv_handle_t *handle);
static void onConnect(uv_connect_t *req, int status);
static void onRead(uv_stream_t *stream, ssize_t nread, const uv_buf_t *buf);
static void onResolved(uv_getaddrinfo_t *req, int status, struct addrinfo *res);
static inline Client *getClient(void *data) { return static_cast<Client*>(data); }
addrinfo m_hints;
bool m_quiet;
char m_ip[17];
char m_rpcId[64];
const char *m_agent;
IClientListener *m_listener;
int m_id;
int m_retryPause;
int64_t m_failures;
Job m_job;
size_t m_recvBufPos;
SocketState m_state;
static int64_t m_sequence;
std::map<int64_t, SubmitResult> m_results;
uint64_t m_expire;
Url m_url;
uv_buf_t m_recvBuf;
uv_getaddrinfo_t m_resolver;
uv_stream_t *m_stream;
uv_tcp_t *m_socket;
# ifndef XMRIG_PROXY_PROJECT
uv_timer_t m_keepAliveTimer;
# endif
};
#endif /* __CLIENT_H__ */