nolag update

main
Justus Jan Nico Wolff 2024-05-28 16:57:56 +02:00
parent d4e4b839cc
commit 5eeabda3af
2 changed files with 38 additions and 26 deletions

View File

@ -709,23 +709,29 @@ def run():
obj.code = i obj.code = i
scripts.append(obj) scripts.append(obj)
log("objects transferred!") log("objects transferred!")
gamescript = """ #gamescript = """
global HASHGAME #global HASHGAME
import time #import time
while True: #while True:
for i in HASHGAME._objects: # for i in HASHGAME._objects:
i = HASHGAME._objects[i] # i = HASHGAME._objects[i]
HASHGAME.calcphysobj(i) # HASHGAME.calcphysobj(i)
HASHGAME.render() # HASHGAME.render()
""" #"""
gameloopsc = script() #gameloopsc = script()
gameloopsc.code = gamescript #gameloopsc.code = gamescript
maingame.startscript(lambda: gameloopsc.execute(APIGEN(), log)) #maingame.startscript(lambda: gameloopsc.execute(APIGEN(), log))
log("game test started!!!") log("game test started!!!")
log("---------------------") log("---------------------")
for i in scripts: for i in scripts:
maingame.startscript(lambda: i.execute(APIGEN(), log)) maingame.startscript(lambda: i.execute(APIGEN(), log))
window.mainloop() #window.mainloop()
while True:
for i in maingame._objects:
i = maingame._objects[i]
maingame.calcphysobj(i)
maingame.render()
window.update()
def muladd(target): def muladd(target):
for i in range(10): for i in range(10):

32
main.py
View File

@ -709,23 +709,29 @@ def run():
obj.code = i obj.code = i
scripts.append(obj) scripts.append(obj)
log("objects transferred!") log("objects transferred!")
gamescript = """ #gamescript = """
global HASHGAME #global HASHGAME
import time #import time
while True: #while True:
for i in HASHGAME._objects: # for i in HASHGAME._objects:
i = HASHGAME._objects[i] # i = HASHGAME._objects[i]
HASHGAME.calcphysobj(i) # HASHGAME.calcphysobj(i)
HASHGAME.render() # HASHGAME.render()
""" #"""
gameloopsc = script() #gameloopsc = script()
gameloopsc.code = gamescript #gameloopsc.code = gamescript
maingame.startscript(lambda: gameloopsc.execute(APIGEN(), log)) #maingame.startscript(lambda: gameloopsc.execute(APIGEN(), log))
log("game test started!!!") log("game test started!!!")
log("---------------------") log("---------------------")
for i in scripts: for i in scripts:
maingame.startscript(lambda: i.execute(APIGEN(), log)) maingame.startscript(lambda: i.execute(APIGEN(), log))
window.mainloop() #window.mainloop()
while True:
for i in maingame._objects:
i = maingame._objects[i]
maingame.calcphysobj(i)
maingame.render()
window.update()
def muladd(target): def muladd(target):
for i in range(10): for i in range(10):