iTextSharp-LGPL/src/core/srcbc/crypto/encodings/OaepEncoding.cs

335 lines
6.9 KiB
C#

using System;
using Org.BouncyCastle.Crypto.Digests;
using Org.BouncyCastle.Crypto.Parameters;
using Org.BouncyCastle.Security;
namespace Org.BouncyCastle.Crypto.Encodings
{
/**
* Optimal Asymmetric Encryption Padding (OAEP) - see PKCS 1 V 2.
*/
public class OaepEncoding
: IAsymmetricBlockCipher
{
private byte[] defHash;
private IDigest hash;
private IAsymmetricBlockCipher engine;
private SecureRandom random;
private bool forEncryption;
public OaepEncoding(
IAsymmetricBlockCipher cipher)
: this(cipher, new Sha1Digest(), null)
{
}
public OaepEncoding(
IAsymmetricBlockCipher cipher,
IDigest hash)
: this(cipher, hash, null)
{
}
public OaepEncoding(
IAsymmetricBlockCipher cipher,
IDigest hash,
byte[] encodingParams)
{
this.engine = cipher;
this.hash = hash;
this.defHash = new byte[hash.GetDigestSize()];
if (encodingParams != null)
{
hash.BlockUpdate(encodingParams, 0, encodingParams.Length);
}
hash.DoFinal(defHash, 0);
}
public IAsymmetricBlockCipher GetUnderlyingCipher()
{
return engine;
}
public string AlgorithmName
{
get { return engine.AlgorithmName + "/OAEPPadding"; }
}
public void Init(
bool forEncryption,
ICipherParameters param)
{
if (param is ParametersWithRandom)
{
ParametersWithRandom rParam = (ParametersWithRandom)param;
this.random = rParam.Random;
}
else
{
this.random = new SecureRandom();
}
engine.Init(forEncryption, param);
this.forEncryption = forEncryption;
}
public int GetInputBlockSize()
{
int baseBlockSize = engine.GetInputBlockSize();
if (forEncryption)
{
return baseBlockSize - 1 - 2 * defHash.Length;
}
else
{
return baseBlockSize;
}
}
public int GetOutputBlockSize()
{
int baseBlockSize = engine.GetOutputBlockSize();
if (forEncryption)
{
return baseBlockSize;
}
else
{
return baseBlockSize - 1 - 2 * defHash.Length;
}
}
public byte[] ProcessBlock(
byte[] inBytes,
int inOff,
int inLen)
{
if (forEncryption)
{
return encodeBlock(inBytes, inOff, inLen);
}
else
{
return decodeBlock(inBytes, inOff, inLen);
}
}
private byte[] encodeBlock(
byte[] inBytes,
int inOff,
int inLen)
{
byte[] block = new byte[GetInputBlockSize() + 1 + 2 * defHash.Length];
//
// copy in the message
//
Array.Copy(inBytes, inOff, block, block.Length - inLen, inLen);
//
// add sentinel
//
block[block.Length - inLen - 1] = 0x01;
//
// as the block is already zeroed - there's no need to add PS (the >= 0 pad of 0)
//
//
// add the hash of the encoding params.
//
Array.Copy(defHash, 0, block, defHash.Length, defHash.Length);
//
// generate the seed.
//
byte[] seed = random.GenerateSeed(defHash.Length);
//
// mask the message block.
//
byte[] mask = maskGeneratorFunction1(seed, 0, seed.Length, block.Length - defHash.Length);
for (int i = defHash.Length; i != block.Length; i++)
{
block[i] ^= mask[i - defHash.Length];
}
//
// add in the seed
//
Array.Copy(seed, 0, block, 0, defHash.Length);
//
// mask the seed.
//
mask = maskGeneratorFunction1(
block, defHash.Length, block.Length - defHash.Length, defHash.Length);
for (int i = 0; i != defHash.Length; i++)
{
block[i] ^= mask[i];
}
return engine.ProcessBlock(block, 0, block.Length);
}
/**
* @exception InvalidCipherTextException if the decrypted block turns out to
* be badly formatted.
*/
private byte[] decodeBlock(
byte[] inBytes,
int inOff,
int inLen)
{
byte[] data = engine.ProcessBlock(inBytes, inOff, inLen);
byte[] block = null;
//
// as we may have zeros in our leading bytes for the block we produced
// on encryption, we need to make sure our decrypted block comes back
// the same size.
//
if (data.Length < engine.GetOutputBlockSize())
{
block = new byte[engine.GetOutputBlockSize()];
Array.Copy(data, 0, block, block.Length - data.Length, data.Length);
}
else
{
block = data;
}
if (block.Length < (2 * defHash.Length) + 1)
{
throw new InvalidCipherTextException("data too short");
}
//
// unmask the seed.
//
byte[] mask = maskGeneratorFunction1(
block, defHash.Length, block.Length - defHash.Length, defHash.Length);
for (int i = 0; i != defHash.Length; i++)
{
block[i] ^= mask[i];
}
//
// unmask the message block.
//
mask = maskGeneratorFunction1(block, 0, defHash.Length, block.Length - defHash.Length);
for (int i = defHash.Length; i != block.Length; i++)
{
block[i] ^= mask[i - defHash.Length];
}
//
// check the hash of the encoding params.
//
for (int i = 0; i != defHash.Length; i++)
{
if (defHash[i] != block[defHash.Length + i])
{
throw new InvalidCipherTextException("data hash wrong");
}
}
//
// find the data block
//
int start;
for (start = 2 * defHash.Length; start != block.Length; start++)
{
if (block[start] == 1 || block[start] != 0)
{
break;
}
}
if (start >= (block.Length - 1) || block[start] != 1)
{
throw new InvalidCipherTextException("data start wrong " + start);
}
start++;
//
// extract the data block
//
byte[] output = new byte[block.Length - start];
Array.Copy(block, start, output, 0, output.Length);
return output;
}
/**
* int to octet string.
*/
private void ItoOSP(
int i,
byte[] sp)
{
sp[0] = (byte)((uint)i >> 24);
sp[1] = (byte)((uint)i >> 16);
sp[2] = (byte)((uint)i >> 8);
sp[3] = (byte)((uint)i >> 0);
}
/**
* mask generator function, as described in PKCS1v2.
*/
private byte[] maskGeneratorFunction1(
byte[] Z,
int zOff,
int zLen,
int length)
{
byte[] mask = new byte[length];
byte[] hashBuf = new byte[defHash.Length];
byte[] C = new byte[4];
int counter = 0;
hash.Reset();
do
{
ItoOSP(counter, C);
hash.BlockUpdate(Z, zOff, zLen);
hash.BlockUpdate(C, 0, C.Length);
hash.DoFinal(hashBuf, 0);
Array.Copy(hashBuf, 0, mask, counter * defHash.Length, defHash.Length);
}
while (++counter < (length / defHash.Length));
if ((counter * defHash.Length) < length)
{
ItoOSP(counter, C);
hash.BlockUpdate(Z, zOff, zLen);
hash.BlockUpdate(C, 0, C.Length);
hash.DoFinal(hashBuf, 0);
Array.Copy(hashBuf, 0, mask, counter * defHash.Length, mask.Length - (counter * defHash.Length));
}
return mask;
}
}
}