iTextSharp-LGPL/src/core/srcbc/bcpg/ArmoredOutputStream.cs

331 lines
8.9 KiB
C#

using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Text;
using Org.BouncyCastle.Utilities;
using Org.BouncyCastle.Utilities.IO;
namespace Org.BouncyCastle.Bcpg
{
/**
* Basic output stream.
*/
public class ArmoredOutputStream
: BaseOutputStream
{
private static readonly byte[] encodingTable =
{
(byte)'A', (byte)'B', (byte)'C', (byte)'D', (byte)'E', (byte)'F', (byte)'G',
(byte)'H', (byte)'I', (byte)'J', (byte)'K', (byte)'L', (byte)'M', (byte)'N',
(byte)'O', (byte)'P', (byte)'Q', (byte)'R', (byte)'S', (byte)'T', (byte)'U',
(byte)'V', (byte)'W', (byte)'X', (byte)'Y', (byte)'Z',
(byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f', (byte)'g',
(byte)'h', (byte)'i', (byte)'j', (byte)'k', (byte)'l', (byte)'m', (byte)'n',
(byte)'o', (byte)'p', (byte)'q', (byte)'r', (byte)'s', (byte)'t', (byte)'u',
(byte)'v',
(byte)'w', (byte)'x', (byte)'y', (byte)'z',
(byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6',
(byte)'7', (byte)'8', (byte)'9',
(byte)'+', (byte)'/'
};
/**
* encode the input data producing a base 64 encoded byte array.
*/
private static void Encode(
Stream outStream,
int[] data,
int len)
{
Debug.Assert(len > 0);
Debug.Assert(len < 4);
byte[] bs = new byte[4];
int d1 = data[0];
bs[0] = encodingTable[(d1 >> 2) & 0x3f];
switch (len)
{
case 1:
{
bs[1] = encodingTable[(d1 << 4) & 0x3f];
bs[2] = (byte)'=';
bs[3] = (byte)'=';
break;
}
case 2:
{
int d2 = data[1];
bs[1] = encodingTable[((d1 << 4) | (d2 >> 4)) & 0x3f];
bs[2] = encodingTable[(d2 << 2) & 0x3f];
bs[3] = (byte)'=';
break;
}
case 3:
{
int d2 = data[1];
int d3 = data[2];
bs[1] = encodingTable[((d1 << 4) | (d2 >> 4)) & 0x3f];
bs[2] = encodingTable[((d2 << 2) | (d3 >> 6)) & 0x3f];
bs[3] = encodingTable[d3 & 0x3f];
break;
}
}
outStream.Write(bs, 0, bs.Length);
}
private readonly Stream outStream;
private int[] buf = new int[3];
private int bufPtr = 0;
private Crc24 crc = new Crc24();
private int chunkCount = 0;
private int lastb;
private bool start = true;
private bool clearText = false;
private bool newLine = false;
private string type;
private static readonly string nl = Platform.NewLine;
private static readonly string headerStart = "-----BEGIN PGP ";
private static readonly string headerTail = "-----";
private static readonly string footerStart = "-----END PGP ";
private static readonly string footerTail = "-----";
private static readonly string version = "BCPG C# v"
+ Assembly.GetExecutingAssembly().GetName().Version;
private readonly IDictionary headers;
public ArmoredOutputStream(Stream outStream)
{
this.outStream = outStream;
this.headers = new Hashtable();
this.headers["Version"] = version;
}
public ArmoredOutputStream(Stream outStream, IDictionary headers)
{
this.outStream = outStream;
this.headers = new Hashtable(headers);
this.headers["Version"] = version;
}
/**
* Set an additional header entry.
*
* @param name the name of the header entry.
* @param v the value of the header entry.
*/
public void SetHeader(
string name,
string v)
{
headers[name] = v;
}
/**
* Reset the headers to only contain a Version string.
*/
public void ResetHeaders()
{
headers.Clear();
headers["Version"] = version;
}
/**
* Start a clear text signed message.
* @param hashAlgorithm
*/
public void BeginClearText(
HashAlgorithmTag hashAlgorithm)
{
string hash;
switch (hashAlgorithm)
{
case HashAlgorithmTag.Sha1:
hash = "SHA1";
break;
case HashAlgorithmTag.Sha256:
hash = "SHA256";
break;
case HashAlgorithmTag.Sha384:
hash = "SHA384";
break;
case HashAlgorithmTag.Sha512:
hash = "SHA512";
break;
case HashAlgorithmTag.MD2:
hash = "MD2";
break;
case HashAlgorithmTag.MD5:
hash = "MD5";
break;
case HashAlgorithmTag.RipeMD160:
hash = "RIPEMD160";
break;
default:
throw new IOException("unknown hash algorithm tag in beginClearText: " + hashAlgorithm);
}
DoWrite("-----BEGIN PGP SIGNED MESSAGE-----" + nl);
DoWrite("Hash: " + hash + nl + nl);
clearText = true;
newLine = true;
lastb = 0;
}
public void EndClearText()
{
clearText = false;
}
public override void WriteByte(
byte b)
{
if (clearText)
{
outStream.WriteByte(b);
if (newLine)
{
if (!(b == '\n' && lastb == '\r'))
{
newLine = false;
}
if (b == '-')
{
outStream.WriteByte((byte)' ');
outStream.WriteByte((byte)'-'); // dash escape
}
}
if (b == '\r' || (b == '\n' && lastb != '\r'))
{
newLine = true;
}
lastb = b;
return;
}
if (start)
{
bool newPacket = (b & 0x40) != 0;
int tag;
if (newPacket)
{
tag = b & 0x3f;
}
else
{
tag = (b & 0x3f) >> 2;
}
switch ((PacketTag)tag)
{
case PacketTag.PublicKey:
type = "PUBLIC KEY BLOCK";
break;
case PacketTag.SecretKey:
type = "PRIVATE KEY BLOCK";
break;
case PacketTag.Signature:
type = "SIGNATURE";
break;
default:
type = "MESSAGE";
break;
}
DoWrite(headerStart + type + headerTail + nl);
WriteHeaderEntry("Version", (string) headers["Version"]);
foreach (DictionaryEntry de in headers)
{
string k = (string) de.Key;
if (k != "Version")
{
string v = (string) de.Value;
WriteHeaderEntry(k, v);
}
}
DoWrite(nl);
start = false;
}
if (bufPtr == 3)
{
Encode(outStream, buf, bufPtr);
bufPtr = 0;
if ((++chunkCount & 0xf) == 0)
{
DoWrite(nl);
}
}
crc.Update(b);
buf[bufPtr++] = b & 0xff;
}
/**
* <b>Note</b>: close does nor close the underlying stream. So it is possible to write
* multiple objects using armoring to a single stream.
*/
public override void Close()
{
if (type != null)
{
if (bufPtr > 0)
{
Encode(outStream, buf, bufPtr);
}
DoWrite(nl + '=');
int crcV = crc.Value;
buf[0] = ((crcV >> 16) & 0xff);
buf[1] = ((crcV >> 8) & 0xff);
buf[2] = (crcV & 0xff);
Encode(outStream, buf, 3);
DoWrite(nl);
DoWrite(footerStart);
DoWrite(type);
DoWrite(footerTail);
DoWrite(nl);
outStream.Flush();
type = null;
start = true;
base.Close();
}
}
private void WriteHeaderEntry(
string name,
string v)
{
DoWrite(name + ": " + v + nl);
}
private void DoWrite(
string s)
{
byte[] bs = Encoding.ASCII.GetBytes(s);
outStream.Write(bs, 0, bs.Length);
}
}
}