ln.build/ln.build/pipeline/ShellCommand.cs

40 lines
1.3 KiB
C#

using System;
using System.IO;
using System.Text;
using ln.build.commands;
using ln.logging;
namespace ln.build.pipeline
{
public class ShellCommand : StageCommand
{
public event CommandExitedDelegate OnCommandExited;
public CommandRunner CommandRunner { get; }
public ShellCommand(string filename,params CommandRunner.Argument[] arguments)
:base("SH")
{
CommandRunner = new CommandRunner("/bin/bash", "-c"){ Throw = CRThrow.NEVER, };
CommandRunner.AddArguments(arguments);
}
public ShellCommand(string cmdline)
:base("SH")
{
CommandRunner = new CommandRunner("/bin/bash", "-c", string.Format("\"{0}\"",cmdline)){ Throw = CRThrow.NEVER, };
}
public override void Run(Stage stage)
{
MemoryStream logStream = new MemoryStream();
int result = CommandRunner.Run(stage.CommandEnvironment, logStream);
stage.CommandEnvironment.Logger.Log(LogLevel.INFO, "command output:\n{0}", Encoding.UTF8.GetString(logStream.ToArray()));
stage.CommandEnvironment.Logger.Log(LogLevel.INFO, "command exit code: {0}", result);
if (result != 0)
throw new Exception(String.Format("command exited with code {0} [0x{0:x}]", result));
}
}
}