ln.collections/BTree.cs

723 lines
19 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
namespace ln.collections
{
public class BTree<K,V> : IDict<K,V>
{
public Comparison<K> Comparison { get; }
public int Count => count;
public bool Empty => count == 0;
public int LeftDepth => headNode != null ? headNode.LeftDepth : 0;
public int RightDepth => headNode != null ? headNode.RightDepth : 0;
public int Depth => Math.Max(LeftDepth, RightDepth);
public int LimBalance
{
get => limBalance;
set
{
if (value == 0)
throw new ArgumentException(nameof(value));
limBalance = value;
}
}
TreeNode headNode;
private int count;
private int limBalance;
public BTree()
{
if (!typeof(K).GetInterfaces().Contains(typeof(IComparable<K>)))
{
Comparison = (K x, K y) => x.GetHashCode() - y.GetHashCode();
}
else
{
Comparison = (K x, K y) => ((IComparable<K>)x).CompareTo(y);
}
}
public BTree(Comparison<K> comparison)
{
Comparison = comparison;
}
public V this[K key]
{
get
{
TreeNode node = Find(key);
if (object.ReferenceEquals(node,null))
throw new KeyNotFoundException();
return node.Value;
}
set
{
TreeNode node = Find(key);
if (object.ReferenceEquals(node, null))
{
Add(key, value);
}
else
{
node.Value = value;
}
}
}
public Boolean TryGet(K key, out V value)
{
TreeNode node = Find(key);
if (object.ReferenceEquals(node, null))
{
value = default(V);
return false;
}
value = node.Value;
return true;
}
public virtual void Add(K key,V value)
{
TreeNode treeNode = new TreeNode(this, key, value);
Insert(treeNode);
count++;
}
public virtual void TryAdd(K key,V value)
{
TreeNode treeNode = Find(key);
if (object.ReferenceEquals(treeNode, null))
Add(key, value);
}
public virtual void Remove(K key)
{
TreeNode node = Find(key);
if (object.ReferenceEquals(node, null))
throw new KeyNotFoundException();
Remove(node);
count--;
}
public virtual bool TryRemove(K key)
{
TreeNode node = Find(key);
if (node != null)
Remove(node);
return node != null;
}
public bool ContainsKey(K key)
{
return Find(key) != null;
}
public bool ContainsValue(V value)
{
return Values.Contains(value);
}
public K GetKey(K key)
{
if (TryGetKey(key, out K storedKey))
return storedKey;
throw new KeyNotFoundException();
}
public bool TryGetKey(K key,out K storedKey)
{
TreeNode treeNode = Find(key);
if (treeNode == null)
{
storedKey = default(K);
return false;
} else
{
storedKey = treeNode.Key;
return true;
}
}
public void Clear()
{
headNode = null;
count = 0;
}
public K First()
{
TreeNode node = First(headNode);
if (node != null)
return node.Key;
throw new KeyNotFoundException("BTree is empty");
}
public V FirstValue()
{
TreeNode node = First(headNode);
if (node != null)
return node.Value;
throw new KeyNotFoundException("BTree is empty");
}
public bool TryGetFirstValue(out V value)
{
TreeNode node = First(headNode);
if (node != null)
{
value = node.Value;
return true;
}
value = default(V);
return false;
}
public K Last()
{
TreeNode node = Last(headNode);
if (node != null)
return node.Key;
throw new KeyNotFoundException("BTree is empty");
}
public V LastValue()
{
TreeNode node = Last(headNode);
if (node != null)
return node.Value;
throw new KeyNotFoundException("BTree is empty");
}
public bool TryGetLastValue(out V value)
{
TreeNode node = Last(headNode);
if (node != null)
{
value = node.Value;
return true;
}
value = default(V);
return false;
}
public K Previous(K current)
{
TreeNode node = Previous(Find(current));
if (node != null)
return node.Key;
throw new KeyNotFoundException();
}
public bool TryGetPrevious(K current, out K previous)
{
TreeNode node = Previous(Find(current));
if (node != null)
{
previous = node.Key;
return true;
}
previous = default(K);
return false;
}
public bool TryGetPreviousValue(K current, out V previous)
{
TreeNode node = Previous(Find(current));
if (node != null)
{
previous = node.Value;
return true;
}
previous = default(V);
return false;
}
public K Next(K current)
{
TreeNode node = Next(Find(current));
if (node != null)
return node.Key;
throw new KeyNotFoundException();
}
public bool TryGetNext(K current, out K next)
{
TreeNode node = Next(Find(current));
if (node != null)
{
next = node.Key;
return true;
}
next = default(K);
return false;
}
public bool TryGetNextValue(K current, out V next)
{
TreeNode node = Next(Find(current));
if (node != null)
{
next = node.Value;
return true;
}
next = default(V);
return false;
}
public K PreviousOrCurrent(K current)
{
if (!TryGetPreviousOrCurrent(current, out K previousOrCurrent))
throw new KeyNotFoundException();
return previousOrCurrent;
}
public bool TryGetPreviousOrCurrent(K current, out K previousOrCurrent)
{
if (Empty)
{
previousOrCurrent = default(K);
return false;
}
TreeNode next = FindFirstGE(current);
if (next == null)
previousOrCurrent = Last();
else
previousOrCurrent = Previous(next).Key;
return true;
}
public bool TryGetPreviousOrCurrentValue(K current, out V previousOrCurrentValue)
{
if (Empty)
{
previousOrCurrentValue = default(V);
return false;
}
TreeNode next = FindFirstGE(current);
if (next == null)
previousOrCurrentValue = LastValue();
else
{
TreeNode previousNode = Previous(next);
if (previousNode == null)
previousOrCurrentValue = FirstValue();
else
previousOrCurrentValue = previousNode.Value;
}
return true;
}
private TreeNode First(TreeNode node)
{
if (object.ReferenceEquals(node, null))
return null;
while (node.Left != null)
node = node.Left;
return node;
}
private TreeNode Last(TreeNode node)
{
if (object.ReferenceEquals(node, null))
return null;
while (node.Right != null)
node = node.Right;
return node;
}
private TreeNode Find(K key)
{
TreeNode node = headNode;
while (node != null)
{
int comp = Comparison(key, node.Key);
if (comp == 0)
return node;
else if (comp < 0)
node = node.Left;
else
node = node.Right;
}
return null;
}
private TreeNode FindFirstGE(K key)
{
TreeNode node = headNode;
TreeNode minNode = null;
while (node != null)
{
if ((Comparison(node.Key, key) >= 0) && ((minNode == null) || (Comparison(node.Key, minNode.Key) < 0)))
minNode = node;
int comp = Comparison(key, node.Key);
if (comp == 0)
return node;
else if (comp < 0)
{
if (node.Left == null)
return minNode;
node = node.Left;
}
else
{
if (node.Right == null)
return minNode;
node = node.Right;
}
}
return null;
}
private TreeNode Previous(TreeNode node)
{
if (node.Left != null)
return Last(node.Left);
while (node != null)
{
if (object.ReferenceEquals(node.Parent, null))
return null;
if (node.Parent.Right == node)
return node.Parent;
node = node.Parent;
}
return null;
}
private TreeNode Next(TreeNode node)
{
if (node.Right != null)
return First(node.Right);
while (node != null)
{
if (object.ReferenceEquals(node.Parent, null))
return null;
if (node.Parent.Left == node)
return node.Parent;
node = node.Parent;
}
return null;
}
private void Insert(TreeNode newNode)
{
if (object.ReferenceEquals(headNode, null))
{
headNode = newNode;
}
else
{
TreeNode node = headNode;
while (true)
{
int c = Comparison(newNode.Key, node.Key);
if (c == 0)
{
throw new ArgumentException("Key exists");
}
else if (c < 0)
{
if (node.Left == null)
{
newNode.Attach(node);
Balance(node.Parent);
return;
}
else
node = node.Left;
}
else
{
if (node.Right == null)
{
newNode.Attach(node);
Balance(node.Parent);
return;
}
else
node = node.Right;
}
}
}
}
private void Remove(TreeNode node)
{
TreeNode p = node.Parent;
if ((node.Left != null) && (node.Right != null))
{
TreeNode replace = Last(node.Left);
TreeNode replaceParent = replace.Parent;
if (replaceParent == node)
{
node.Detach();
node.Right.Attach(node.Left);
node.Left.Attach(p);
}
else
{
TreeNode left = node.Left;
TreeNode right = node.Right;
node.Detach();
if (left != null)
left.Detach();
if (right != null)
right.Detach();
replace.Detach();
if (replace.Left != null)
replace.Left.Attach(replaceParent);
replace.Attach(p);
if (left != null)
left.Attach(replace);
if (right != null)
right.Attach(replace);
}
Balance(replace);
} else
{
node.Detach();
if (node.Left != null)
node.Left.Attach(p);
else if (node.Right != null)
node.Right.Attach(p);
Balance(p);
}
}
private void RotateRight(TreeNode node)
{
TreeNode l = node.Left;
TreeNode p = node.Parent;
node.Detach();
l.Attach(p);
if (l.Right!= null)
l.Right.Attach(node);
node.Attach(l);
}
private void RotateLeft(TreeNode node)
{
TreeNode r = node.Right;
TreeNode p = node.Parent;
node.Detach();
r.Attach(p);
if (r.Left != null)
r.Left.Attach(node);
node.Attach(r);
}
private void Balance(TreeNode node)
{
while (node != null)
{
TreeNode p = node.Parent;
int myBalance = node.LeftDepth - node.RightDepth;
if (myBalance + limBalance < 0)
{
RotateLeft(node);
}
else if (myBalance - limBalance > 0)
{
RotateRight(node);
}
node = p;
}
}
public IEnumerable<K> KeysFrom(K first)
{
TreeNode node = Find(first);
while (node != null)
{
yield return node.Key;
node = Next(node);
}
}
public IEnumerable<K> KeysGreaterEqual(K first)
{
TreeNode node = FindFirstGE(first);
while (node != null)
{
yield return node.Key;
node = Next(node);
}
}
public void Add(object key, object value) => Add((K)key, (V)value);
public void Remove(object key) => Remove((K)key);
public bool ContainsKey(object key) => ContainsKey((K)key);
public object this[object key] { get => this[(K)key]; set => this[(K)key] = (V)value; }
public IEnumerable<K> Keys
{
get
{
TreeNode node = First(headNode);
while (node != null)
{
yield return node.Key;
node = Next(node);
}
}
}
public IEnumerable<V> Values
{
get
{
TreeNode node = First(headNode);
while (node != null)
{
yield return node.Value;
node = Next(node);
}
}
}
IEnumerable IDict.Keys => Keys;
IEnumerable IDict.Values => Values;
class TreeNode
{
public BTree<K, V> Tree { get; }
public K Key { get; private set; }
public V Value { get; set; }
public TreeNode Parent { get; private set; }
public int Depth => 1 + Math.Max(LeftDepth, RightDepth);
//public int LeftDepth => Left != null ? Left.Depth : 0;
//public int RightDepth => Right != null ? Right.Depth : 0;
public int LeftDepth => leftDepth;
public int RightDepth => rightDepth;
public TreeNode Left { get; private set; }
public TreeNode Right { get; private set; }
private int leftDepth = 0;
private int rightDepth = 0;
public TreeNode(BTree<K, V> tree, K key, V value)
{
Tree = tree;
Key = key;
Value = value;
}
public void Attach(TreeNode parent)
{
if (!object.ReferenceEquals(this.Parent, null))
Detach();
if (parent == null)
{
Tree.headNode = this;
Parent = null;
}
else
{
int comp = Tree.Comparison(Key, parent.Key);
if (comp == 0)
throw new ArgumentException(String.Format("Key already exists in BTree ({0})",Key));
else if (comp < 0)
{
if (parent.Left != null)
throw new InvalidOperationException("Another Key is already attached to Parent (left)");
parent.Left = this;
parent.leftDepth = Depth + 1;
}
else
{
if (parent.Right != null)
throw new InvalidOperationException("Another Key is already attached to Parent (right)");
parent.Right = this;
parent.rightDepth = Depth + 1;
}
Parent = parent;
}
}
public void Detach()
{
if (this.Parent != null)
{
if (this.Parent.Left == this)
{
this.Parent.Left = null;
this.Parent.leftDepth = 0;
}
else if (this.Parent.Right == this)
{
this.Parent.Right = null;
this.Parent.rightDepth = 0;
}
Parent = null;
} else if (Tree.headNode == this)
{
Tree.headNode = null;
}
}
public override string ToString()
{
return String.Format("[TreeNode Key={0} Value={1}]",Key,Value);
}
}
}
public class BTree<K> : BTree<K,object>
{
public BTree()
{
}
public BTree(Comparison<K> comparison)
:base(comparison)
{
}
public void Add(K key)
{
Add(key, null);
}
public void TryAdd(K key)
{
TryAdd(key, null);
}
public void AddRange(IEnumerable<K> keys)
{
foreach (K key in keys)
{
Add(key, null);
}
}
public void TryAddRange(IEnumerable<K> keys)
{
foreach (K key in keys)
{
TryAdd(key, null);
}
}
}
}