Commit Graph

61 Commits (master)

Author SHA1 Message Date
Harald Wolff 0945834780 graphics.Model3D: +smoothNormals() 2017-06-10 23:53:33 +02:00
Harald Wolff 5b2a6632e4 graphics.GLCameraController: respect angular limits 2017-06-10 23:11:29 +02:00
Harald Wolff a5a3110170 core.Limits: +ValueIsValid(..) 2017-06-10 23:09:36 +02:00
Harald Wolff c2a9bcfef0 Merge commit 'aed221f8f0451e1fe1a2f3fdd1db51af1d947aaf' into GLCameraController 2017-06-10 21:02:36 +02:00
Harald Wolff aed221f8f0 Viewport: Comment Debug Code 2017-06-10 20:24:56 +02:00
Harald Wolff 3a55d1613e SquaredMap: maxHeight = 64 2017-06-10 20:23:56 +02:00
Harald Wolff 04b5422680 +GLCameraController 2017-06-10 20:23:27 +02:00
Harald Wolff 0b45afc550 GLWindow: remove old mouse camera movement support 2017-06-10 20:21:56 +02:00
Harald Wolff 924c704692 core.Limits 2017-06-10 20:20:12 +02:00
Harald Wolff 504e703f34 WIP 2017-06-07 19:27:20 +02:00
Harald Wolff 03d36fc7e2 WIP Multiple Viewports.... 2017-05-26 15:48:09 +02:00
Harald Wolff 2e26324a07 Merge branch 'graphics' of schwann.lnvpn.de:/git/mono/nhengine into graphics 2017-05-26 15:21:23 +02:00
Harald Christian Joachim Wolff 2dbba74d8e nhBuffers Adaption 2017-05-26 15:20:59 +02:00
Harald Wolff 8c05b18cde Merge remote-tracking branch 'origin/audio-streams' into graphics 2017-05-26 15:19:56 +02:00
Harald Christian Joachim Wolff dd4dc701f9 WIP (Threaded Rendering, CP-Lock, MultiDisplay) 2017-05-26 15:12:22 +02:00
Harald Christian Joachim Wolff cba605f39a Audio streaming initial ideas 2017-05-26 15:10:22 +02:00
Harald Christian Joachim Wolff 634da6fe0b nhengine -> budnhead 2017-05-09 23:41:50 +02:00
niclas.thobaben beaaba3393 openal-soft build for OSX 10.9 2017-05-09 01:09:48 +02:00
Harald Christian Joachim Wolff 6fa8911df6 openal-soft natives update 2017-05-09 00:54:51 +02:00
Harald Christian Joachim Wolff 586e8bd608 Update openal-soft osx natives 2017-05-09 00:21:03 +02:00
Harald Christian Joachim Wolff e9cb0d69db Fixed Solution File 2017-05-09 00:09:32 +02:00
Harald Christian Joachim Wolff b201eee4b1 Solution File fixed 2017-05-09 00:06:19 +02:00
Harald Christian Joachim Wolff 32fe531dc9 change opentk sources from submodule to native content 2017-05-09 00:03:02 +02:00
Harald Christian Joachim Wolff caa1c12478 Merged 2017-05-08 23:59:20 +02:00
Harald Christian Joachim Wolff 42b2a3640c Merge commit 'cfd74c9dde56307bdb090bb17b512935057ff5a0' into audio 2017-05-08 23:56:05 +02:00
Harald Christian Joachim Wolff 49af466444 openal-soft (OSX) merged 2017-05-08 23:48:29 +02:00
Harald Wolff cfd74c9dde Vorschlag zur Verbesserung des coding styles... :) 2017-05-08 16:52:40 +02:00
Harald Wolff db934d2d38 code formatting 2017-05-08 15:09:17 +02:00
Harald Wolff 714ab6cf24 OpenGLWindow: removed miscommitted dev code 2017-05-08 15:09:00 +02:00
Harald Wolff 451ca5ec34 Merge remote-tracking branch 'origin/audio' 2017-05-08 14:59:41 +02:00
Harald Wolff edf971b00b Merge branch 'graphics' 2017-05-08 14:48:21 +02:00
Harald Christian Joachim Wolff 93246b70a0 WIP 2017-05-08 14:30:41 +02:00
Niclas Thobaben 76c2f5a9de Distance Attenuation working -> high values bc 1 Tile = 5 V3 values
(-> future method for converting tiles -> V3 values)
2017-05-06 18:12:21 +02:00
Harald Christian Joachim Wolff e958bed7f6 BallisticActor: Recolor demo model 2017-05-06 12:37:36 +02:00
Harald Christian Joachim Wolff 18b2099542 Model3D improvements 2017-05-06 12:37:18 +02:00
Harald Christian Joachim Wolff 1f0b990989 Change Position of demo object on map 2017-05-06 12:36:31 +02:00
Harald Christian Joachim Wolff d2a6f886b2 Project File update (ArrayHelper,Geometry,Linear) 2017-05-06 12:36:00 +02:00
Harald Christian Joachim Wolff bc0950c1be fix ballistisch.obj Zmax=0 2017-05-06 12:35:14 +02:00
Harald Christian Joachim Wolff 088453675f ArrayHelper.Fill(..) 2017-05-06 12:34:38 +02:00
Harald Christian Joachim Wolff 8f39f12549 static class Geometry: static Geometric helper methods (e.g. intersection) 2017-05-06 12:34:21 +02:00
Harald Christian Joachim Wolff 2607c16972 static class Linear: Solve linear systems 2017-05-06 12:33:34 +02:00
Niclas Thobaben 928d7c0da4 Actor/Ballistic Actor/nhPlayer
Actor:
+play Sound
+select needed buffers by key
+get playingState in update

Ballistic Actor:
+play Sound on fire
+play Sound on Hit
+destroy object after hit
2017-05-06 01:20:13 +02:00
Niclas Thobaben a95ec67a31 First Audio Extensions:
-active/finished Players Lists
-distanceAttenuation Properties
-setBuffers Method for assigning buffers to Actor
2017-05-05 20:42:00 +02:00
Niclas Thobaben 575fc9e3b0 Merge 2017-05-04 23:59:32 +02:00
Harald Christian Joachim Wolff 0fe2fb1aeb WIP 2017-05-04 23:57:00 +02:00
Harald Christian Joachim Wolff 6c988beaad SquaredMap: Fixed array allocation 2017-05-01 12:39:30 +02:00
Harald Christian Joachim Wolff 96a5578bf5 Model3D: Fix normal binding bug 2017-05-01 12:37:53 +02:00
Harald Christian Joachim Wolff e4e07075c5 Default Shader: move shading to fragment shader, add normal map painting for debug 2017-05-01 12:36:11 +02:00
Harald Christian Joachim Wolff a7ac61a791 GLScene: Remove Debug Output 2017-05-01 12:34:39 +02:00
Harald Christian Joachim Wolff 856093c72b SquaredMap: Smoothen normals for better shading 2017-05-01 11:28:16 +02:00