Harald Christian Joachim Wolff
42b2a3640c
Merge commit 'cfd74c9dde56307bdb090bb17b512935057ff5a0' into audio
2017-05-08 23:56:05 +02:00
Harald Christian Joachim Wolff
49af466444
openal-soft (OSX) merged
2017-05-08 23:48:29 +02:00
Harald Wolff
cfd74c9dde
Vorschlag zur Verbesserung des coding styles... :)
2017-05-08 16:52:40 +02:00
Harald Wolff
db934d2d38
code formatting
2017-05-08 15:09:17 +02:00
Harald Wolff
714ab6cf24
OpenGLWindow: removed miscommitted dev code
2017-05-08 15:09:00 +02:00
Harald Wolff
451ca5ec34
Merge remote-tracking branch 'origin/audio'
2017-05-08 14:59:41 +02:00
Harald Wolff
edf971b00b
Merge branch 'graphics'
2017-05-08 14:48:21 +02:00
Harald Christian Joachim Wolff
93246b70a0
WIP
2017-05-08 14:30:41 +02:00
Niclas Thobaben
76c2f5a9de
Distance Attenuation working -> high values bc 1 Tile = 5 V3 values
...
(-> future method for converting tiles -> V3 values)
2017-05-06 18:12:21 +02:00
Harald Christian Joachim Wolff
e958bed7f6
BallisticActor: Recolor demo model
2017-05-06 12:37:36 +02:00
Harald Christian Joachim Wolff
18b2099542
Model3D improvements
2017-05-06 12:37:18 +02:00
Harald Christian Joachim Wolff
1f0b990989
Change Position of demo object on map
2017-05-06 12:36:31 +02:00
Harald Christian Joachim Wolff
d2a6f886b2
Project File update (ArrayHelper,Geometry,Linear)
2017-05-06 12:36:00 +02:00
Harald Christian Joachim Wolff
bc0950c1be
fix ballistisch.obj Zmax=0
2017-05-06 12:35:14 +02:00
Harald Christian Joachim Wolff
088453675f
ArrayHelper.Fill(..)
2017-05-06 12:34:38 +02:00
Harald Christian Joachim Wolff
8f39f12549
static class Geometry: static Geometric helper methods (e.g. intersection)
2017-05-06 12:34:21 +02:00
Harald Christian Joachim Wolff
2607c16972
static class Linear: Solve linear systems
2017-05-06 12:33:34 +02:00
Niclas Thobaben
928d7c0da4
Actor/Ballistic Actor/nhPlayer
...
Actor:
+play Sound
+select needed buffers by key
+get playingState in update
Ballistic Actor:
+play Sound on fire
+play Sound on Hit
+destroy object after hit
2017-05-06 01:20:13 +02:00
Niclas Thobaben
a95ec67a31
First Audio Extensions:
...
-active/finished Players Lists
-distanceAttenuation Properties
-setBuffers Method for assigning buffers to Actor
2017-05-05 20:42:00 +02:00
Niclas Thobaben
575fc9e3b0
Merge
2017-05-04 23:59:32 +02:00
Harald Christian Joachim Wolff
0fe2fb1aeb
WIP
2017-05-04 23:57:00 +02:00
Harald Christian Joachim Wolff
6c988beaad
SquaredMap: Fixed array allocation
2017-05-01 12:39:30 +02:00
Harald Christian Joachim Wolff
96a5578bf5
Model3D: Fix normal binding bug
2017-05-01 12:37:53 +02:00
Harald Christian Joachim Wolff
e4e07075c5
Default Shader: move shading to fragment shader, add normal map painting for debug
2017-05-01 12:36:11 +02:00
Harald Christian Joachim Wolff
a7ac61a791
GLScene: Remove Debug Output
2017-05-01 12:34:39 +02:00
Harald Christian Joachim Wolff
856093c72b
SquaredMap: Smoothen normals for better shading
2017-05-01 11:28:16 +02:00
Harald Christian Joachim Wolff
ccf3625302
Model3D: new static Helpers computeNormals(),v3aToArray()
2017-05-01 11:26:54 +02:00
Harald Christian Joachim Wolff
d99356ef00
Improve shading
2017-05-01 11:26:05 +02:00
Harald Christian Joachim Wolff
3456aa2105
+nuget.local
2017-05-01 02:15:51 +02:00
Harald Christian Joachim Wolff
5f054f7507
WIP
2017-05-01 02:08:37 +02:00
Harald Christian Joachim Wolff
c299431480
WIP
2017-05-01 01:33:33 +02:00
Harald Christian Joachim Wolff
f3d0fd6932
Erste Version mit laden einer HeightMap zu demonstrationszwecken
2017-04-28 11:51:20 +02:00
Harald Christian Joachim Wolff
29a1bdea77
Kamerafunktion verbessert, div. Fehler korrigiert
2017-04-28 11:51:02 +02:00
Harald Christian Joachim Wolff
c6aafb8cc9
WIP
2017-04-25 22:06:21 +02:00
Harald Wolff
fa784a83f3
WIP
2017-04-25 22:01:18 +02:00
Harald Christian Joachim Wolff
52da9e584b
Colors added
2017-04-20 23:46:45 +02:00
Harald Christian Joachim Wolff
8ae20b7159
Initial Commit
2017-04-20 16:49:43 +02:00