A huge image size could cause s->l1_size to overflow. Make sure that
images never require a L1 table larger than what fits in s->l1_size.
This cannot only cause unbounded allocations, but also the allocation of
a too small L1 table, resulting in out-of-bounds array accesses (both
reads and writes).
Cc: qemu-stable@nongnu.org
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Too large L2 table sizes cause unbounded allocations. Images actually
created by qemu-img only have 512 byte or 4k L2 tables.
To keep things consistent with cluster sizes, allow ranges between 512
bytes and 64k (in fact, down to 1 entry = 8 bytes is technically
working, but L2 table sizes smaller than a cluster don't make a lot of
sense).
This also means that the number of bytes on the virtual disk that are
described by the same L2 table is limited to at most 8k * 64k or 2^29,
preventively avoiding any integer overflows.
Cc: qemu-stable@nongnu.org
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Reviewed-by: Benoit Canet <benoit@irqsave.net>
Huge values for header.cluster_bits cause unbounded allocations (e.g.
for s->cluster_cache) and crash qemu this way. Less huge values may
survive those allocations, but can cause integer overflows later on.
The only cluster sizes that qemu can create are 4k (for standalone
images) and 512 (for images with backing files), so we can limit it
to 64k.
Cc: qemu-stable@nongnu.org
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Reviewed-by: Benoit Canet <benoit@irqsave.net>