The minimum Ethernet frame length is 60 bytes. For short frames with
smaller length like ARP packets (only 42 bytes), on a real world NIC
it can choose either padding its length to the minimum required 60
bytes, or sending it out directly to the wire. Such behavior can be
hardcoded or controled by a register bit. Similarly on the receive
path, NICs can choose either dropping such short frames directly or
handing them over to software to handle.
On the other hand, for the network backends like SLiRP/TAP, they
don't expose a way to control the short frame behavior. As of today
they just send/receive data from/to the other end connected to them,
which means any sized packet is acceptable. So they can send and
receive short frames without any problem. It is observed that ARP
packets sent from SLiRP/TAP are 42 bytes, and SLiRP/TAP just send
these ARP packets to the other end which might be a NIC model that
does not allow short frames to pass through.
To provide better compatibility, for packets sent from QEMU network
backends like SLiRP/TAP, we change to pad short frames before sending
it out to the other end, if the other end does not forbid it via the
nc->do_not_pad flag. This ensures a backend as an Ethernet sender
does not violate the spec. But with this change, the behavior of
dropping short frames from SLiRP/TAP interfaces in the NIC model
cannot be emulated because it always receives a packet that is spec
complaint. The capability of sending short frames from NIC models is
still supported and short frames can still pass through SLiRP/TAP.
This commit should be able to fix the issue as reported with some
NIC models before, that ARP requests get dropped, preventing the
guest from becoming visible on the network. It was workarounded in
these NIC models on the receive path, that when a short frame is
received, it is padded up to 60 bytes.
The following 2 commits seem to be the one to workaround this issue
in e1000 and vmxenet3 before, and should probably be reverted.
commit 78aeb23ede ("e1000: Pad short frames to minimum size (60 bytes)")
commit 40a87c6c9b ("vmxnet3: Pad short frames to minimum size (60 bytes)")
Signed-off-by: Bin Meng <bmeng.cn@gmail.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Signed-off-by: Jason Wang <jasowang@redhat.com>
===========
QEMU README
===========
QEMU is a generic and open source machine & userspace emulator and
virtualizer.
QEMU is capable of emulating a complete machine in software without any
need for hardware virtualization support. By using dynamic translation,
it achieves very good performance. QEMU can also integrate with the Xen
and KVM hypervisors to provide emulated hardware while allowing the
hypervisor to manage the CPU. With hypervisor support, QEMU can achieve
near native performance for CPUs. When QEMU emulates CPUs directly it is
capable of running operating systems made for one machine (e.g. an ARMv7
board) on a different machine (e.g. an x86_64 PC board).
QEMU is also capable of providing userspace API virtualization for Linux
and BSD kernel interfaces. This allows binaries compiled against one
architecture ABI (e.g. the Linux PPC64 ABI) to be run on a host using a
different architecture ABI (e.g. the Linux x86_64 ABI). This does not
involve any hardware emulation, simply CPU and syscall emulation.
QEMU aims to fit into a variety of use cases. It can be invoked directly
by users wishing to have full control over its behaviour and settings.
It also aims to facilitate integration into higher level management
layers, by providing a stable command line interface and monitor API.
It is commonly invoked indirectly via the libvirt library when using
open source applications such as oVirt, OpenStack and virt-manager.
QEMU as a whole is released under the GNU General Public License,
version 2. For full licensing details, consult the LICENSE file.
Documentation
=============
Documentation can be found hosted online at
`<https://www.qemu.org/documentation/>`_. The documentation for the
current development version that is available at
`<https://www.qemu.org/docs/master/>`_ is generated from the ``docs/``
folder in the source tree, and is built by `Sphinx
<https://www.sphinx-doc.org/en/master/>_`.
Building
========
QEMU is multi-platform software intended to be buildable on all modern
Linux platforms, OS-X, Win32 (via the Mingw64 toolchain) and a variety
of other UNIX targets. The simple steps to build QEMU are:
.. code-block:: shell
mkdir build
cd build
../configure
make
Additional information can also be found online via the QEMU website:
* `<https://qemu.org/Hosts/Linux>`_
* `<https://qemu.org/Hosts/Mac>`_
* `<https://qemu.org/Hosts/W32>`_
Submitting patches
==================
The QEMU source code is maintained under the GIT version control system.
.. code-block:: shell
git clone https://gitlab.com/qemu-project/qemu.git
When submitting patches, one common approach is to use 'git
format-patch' and/or 'git send-email' to format & send the mail to the
qemu-devel@nongnu.org mailing list. All patches submitted must contain
a 'Signed-off-by' line from the author. Patches should follow the
guidelines set out in the `style section
<https://www.qemu.org/docs/master/devel/style.html>` of
the Developers Guide.
Additional information on submitting patches can be found online via
the QEMU website
* `<https://qemu.org/Contribute/SubmitAPatch>`_
* `<https://qemu.org/Contribute/TrivialPatches>`_
The QEMU website is also maintained under source control.
.. code-block:: shell
git clone https://gitlab.com/qemu-project/qemu-web.git
* `<https://www.qemu.org/2017/02/04/the-new-qemu-website-is-up/>`_
A 'git-publish' utility was created to make above process less
cumbersome, and is highly recommended for making regular contributions,
or even just for sending consecutive patch series revisions. It also
requires a working 'git send-email' setup, and by default doesn't
automate everything, so you may want to go through the above steps
manually for once.
For installation instructions, please go to
* `<https://github.com/stefanha/git-publish>`_
The workflow with 'git-publish' is:
.. code-block:: shell
$ git checkout master -b my-feature
$ # work on new commits, add your 'Signed-off-by' lines to each
$ git publish
Your patch series will be sent and tagged as my-feature-v1 if you need to refer
back to it in the future.
Sending v2:
.. code-block:: shell
$ git checkout my-feature # same topic branch
$ # making changes to the commits (using 'git rebase', for example)
$ git publish
Your patch series will be sent with 'v2' tag in the subject and the git tip
will be tagged as my-feature-v2.
Bug reporting
=============
The QEMU project uses Launchpad as its primary upstream bug tracker. Bugs
found when running code built from QEMU git or upstream released sources
should be reported via:
* `<https://bugs.launchpad.net/qemu/>`_
If using QEMU via an operating system vendor pre-built binary package, it
is preferable to report bugs to the vendor's own bug tracker first. If
the bug is also known to affect latest upstream code, it can also be
reported via launchpad.
For additional information on bug reporting consult:
* `<https://qemu.org/Contribute/ReportABug>`_
ChangeLog
=========
For version history and release notes, please visit
`<https://wiki.qemu.org/ChangeLog/>`_ or look at the git history for
more detailed information.
Contact
=======
The QEMU community can be contacted in a number of ways, with the two
main methods being email and IRC
* `<mailto:qemu-devel@nongnu.org>`_
* `<https://lists.nongnu.org/mailman/listinfo/qemu-devel>`_
* #qemu on irc.oftc.net
Information on additional methods of contacting the community can be
found online via the QEMU website:
* `<https://qemu.org/Contribute/StartHere>`_